bl4ckc0d3r
Authorized
- Joined
- May 22, 2015
You keep saying you don't want to play here, yet you keep posting on this forum. Just quit already.
then no more comments.......
You keep saying you don't want to play here, yet you keep posting on this forum. Just quit already.
Yes, video with a raid boss without a SoC resist indeed does not prove that SoC cannot be fully resisted ever.
Many people wish this was true. But we know you bring
As you wish
Good. Bye.
Yes, video with a raid boss without a SoC resist indeed does not prove that SoC cannot be fully resisted ever.
Many people wish this was true. But we know you bring :guvnodest:
It is Healthy to expose all those stuffs in public regardless of your believes or my bad moral or ban, the server is not just Bugged , it is Gamebreaking Bugged for Paladins
You stated in the Feenix and Nostalrius forums that the class was broken there too. Why did you play there? And why are you playing here? I don't adress any issue in particular with this statement but you too have your way of ignoring arguments posted by other players. You act like you know everything and like your opinion is infallible. This makes discussing any issues with you incredibly tedious. You too can be wrong as everybody else here.
What annoys most is that you describe the class as being totally unplayable when this is absolutely not the case. There are issues sure, but that is just normal for a private server.
You stated in the Feenix and Nostalrius forums that the class was broken there too. Why did you play there?
And why are you playing here?
I don't adress any issue in particular with this statement but you too have your way of ignoring arguments posted by other players
You act like you know everything and like your opinion is infallible.
This makes discussing any issues with you incredibly tedious.
You too can be wrong as everybody else here.
What annoys most is that you describe the class as being totally unplayable when this is absolutely not the case.
http://www.kronos-wow.com/about/There are issues sure, but that is just normal for a private server.
Their Advertisement is that they are best scripted Project and they tend to say that they was better than Nostalrius which shows quite the opposite.perfectly working class mechanics
Nostalrius was reasonable and it was fixing them, also been working to fix and their logic was not according to their "Believes" like Psojed does but facts and evidences "where Psojed" denied them via his "Believes" and "Kronos Database" posting #Logic .
I did not ignore any argument at all , but you are lazy to read what i posted as answer regarding that argument.
I can indeed make mistake , but i act like that because i fucking playing this game since 2005 in Retail and i know crystal clear how those stuffs was working 100% and are denied here .
That's because of "Believers" .
Ofc i can and when i am wrong i admit that , unlike Psojed tend to "Ignore" them.
And how can you Tank if target is under Crowd Control and when you have to take it when it release?
And how can you DPS as Retribution if "Seal of Command" Full Resist..
And how can you build up Aggro if "Seal of the Crusade" reduce your DPS once you JoTC.
And how can you Full DPS if "Seal of the Crusade" reduce your DPS once you JoTC.
And how can you Tank if Seal of Righteousness is not scaling properly.
And how can you do DPS if Seal of Righteousness is not scaling properly.
http://www.kronos-wow.com/about/
Their Advertisement is that they are best scripted Project and they tend to say that they was better than Nostalrius which shows quite the opposite.
1. Is there a resistance school for Holy damage? If not: has this any impact on a NPCs ability to fully resist that magic school?
bad server is bad
Why are you still here then?
Please stop giving them attention that they thrive on. Ignore all their posts and they will go away.
I don't have to much knowledge about paladin mechanics aside from the obvious mechanics regarding weapon / defense skill, base miss, "base" dodge etc. I'm just going to ask a few general questions of interest:
1. Is there a resistance school for Holy damage? If not: has this any impact on a NPCs ability to fully resist that magic school?
2. For Seal of Command: What is the chance, in the current form, for a full/partial resist?
3. For Judgement of Command: What is the chance, in the current form, for a full/partial resist?
4. Can we have a complete summary of how Seal/Judgement of Command should work in terms of full/partial resists with actual data collection sources from 2004 to November 30 2006 IF the ability was changed somehow with the arrival of patch 2.0, otherwise sources up until the patch where it was possible changed?
Example for base miss (Olgas post):
http://web.archive.org/web/20090715...n_skill_adjustment_discussion/p20/#post469576
http://wowwiki.wikia.com/wiki/Miss?oldid=347982
P.S. The most annoying part about the twinstar boards/bugtracker(s) is being automaticly logged out when writing a post : |
No, but you do get partial resists against higher level mobs. In raids I see 25% damage reduction on Seal and Judgement of Command occasionally. I have never seen a full resist of either.
I don't know the chance of it occuring.
1) Holy resistance is not shown in game, but it actually still exists in the game code. Since there is no way to boost holy resistance, it's highly unlikely that a monster will resist or fully resist your holy spells. The only cause is resist by level difference, which is the reason for our current discussion. When attacking L60 you probably won't see any resists, but when attacking a L62 or boss monster, the partial resists will appear.
2) It depends on the monster you're fighting. I read some wiki article that the client acts as if a lvl 63 (boss) monster automatically had 24 resistance to all spell schools for the purpose of resisting, so the chance to get fully resisted is only around 1-2%. My recent test with target dummies supports that.
3) Judgement of Command's resist chance is higher, because it follows spell hit rules. That means, in addition to the statement above for SoComm, JoComm's chance to get resisted is related to caster's spell hit. Vs. a L60 target, you have 4% chance that judgement gets resisted, vs boss it is 16% chance that judgement gets resisted. Note that this is only true with damaging judgements, JotC, JoW and JoL always land.
4) SoComm is a special magic attack that follows the rules of physical attacks and abilities. It follows melee crit and melee hit rules, so it can miss, be dodged, parried, blocked, it crits for 2x damage, but since the damage dealt is magical, it is also subject to resists.
JoComm is a magic spell. While it also follows melee crit and crits for 2x damage, it uses spell hit for miss calculations. Since spell miss is displayed as "resist" on vanilla, JoComm can only be a hit, crit, resist or partial resist.
I'd love to get my hands on some combat log data about paladins, but I couldn't find any.
Also I don't get logged out from forum or from bugtracker mid-post, cookies keep me logged in, sounds like an issue with your browser or security settings.
I'm only saying that the absence of a fully resisted spell is NOT evidence that spell is never fully resisted. Using your own words, TL;DR: The absence of evidence is NOT evidence of absence.
Paladin is not the only class having resists on their "physical" attacks, Hunters with Arcane Shot and Serpent Sting will experience them aswell. I also did a test before starting this lengthy discussion with you two, I was autoattacking a boss monster for 10 minutes straight. Out of 100 SoC hits, I had two full resists on Kronos. My SoC in that particular fight was 19% of total dmg dealt, and out of that 2% of attacks were a full resist. Much effect. Such wow. Must fix.
1) Holy resistance is not shown in game, but it actually still exists in the game code. Since there is no way to boost holy resistance, it's highly unlikely that a monster will resist or fully resist your holy spells. The only cause is resist by level difference, which is the reason for our current discussion. When attacking L60 you probably won't see any resists, but when attacking a L62 or boss monster, the partial resists will appear.
2) It depends on the monster you're fighting. I read some wiki article that the client acts as if a lvl 63 (boss) monster automatically had 24 resistance to all spell schools for the purpose of resisting, so the chance to get fully resisted is only around 1-2%. My recent test with target dummies supports that.
3) Judgement of Command's resist chance is higher, because it follows spell hit rules. That means, in addition to the statement above for SoComm, JoComm's chance to get resisted is related to caster's spell hit. Vs. a L60 target, you have 4% chance that judgement gets resisted, vs boss it is 16% chance that judgement gets resisted. Note that this is only true with damaging judgements, JotC, JoW and JoL always land.
4) SoComm is a special magic attack that follows the rules of physical attacks and abilities. It follows melee crit and melee hit rules, so it can miss, be dodged, parried, blocked, it crits for 2x damage, but since the damage dealt is magical, it is also subject to resists.
JoComm is a magic spell. While it also follows melee crit and crits for 2x damage, it uses spell hit for miss calculations. Since spell miss is displayed as "resist" on vanilla, JoComm can only be a hit, crit, resist or partial resist.
I'd love to get my hands on some combat log data about paladins, but I couldn't find any.
I'm only saying that the absence of a fully resisted spell is NOT evidence that spell is never fully resisted. Using your own words
Paladin is not the only class having resists on their "physical" attacks, Hunters with Arcane Shot and Serpent Sting will experience them aswell. I also did a test before starting this lengthy discussion with you two, I was autoattacking a boss monster for 10 minutes straight. Out of 100 SoC hits, I had two full resists on Kronos. My SoC in that particular fight was 19% of total dmg dealt, and out of that 2% of attacks were a full resist. Much effect. Such wow. Must fix.
Everytime I enter the Paladin section it's like :
This is a bit sad, because Theloras has proven to be a very invested member in the Retribution Paladin cause (and has written amazing guides for them) in the Vanilla private server community. I'm sure Killerduki, despite his stubbornness only wants the good of the Paladin class.
Come on guys, can't you just love each other ?
Sorry for my bad english.
As I found out yesterday, we've been shitstorming since 2013, tho on the other forum it was kept much more civil than here
I agree, he did write some nice guides with lots of information, I just wish he could accept a different opinion.