Lharts
Authorized
- Joined
- Nov 29, 2012
PvE
This guy here sums it pretty up pretty well for me why I prefer vanilla over any of the addons...
https://www.youtube.com/watch?v=SvDDEdNbfms
Having to deal with 39 other people to get stuff done. Getting to know and obviously also getting along with 39 other people is amazing.
Items:
Items had more value. Beeing full epic was something you actually were proud of.
Full set? You were the boss back then. Even though your set might not be BiS for your class.
Furthermore, due to 40 man content alot more players were competing for that 1 item to drop. Lets say you got a CTS in BWL. It just felt so rewarding.
PvP
Before xrealm it was the rivalry that was going on between factions. Certain players that you loved to hate
PvP and PvE were not seperated. Resillience kind of killed the game for me later on. They tried to shape wow into competetive gaming when it was clearly never really designed for it. A crutch to make the game something that it simply wasn't.
The randomeness of vanilla PvP. 1-2 shots were possible, yes of course, but they were rare and never really a problem. It just felt awesome beeing able to burst down enemies and on the other side avoid beeing bursted.
Classes:
Each class had a certain role. Some might say this is bad, cause most classes are force to run a certain spec.
I strongly disagree here. If you want to dps then maybe you shouldn't have rolled [insert class with low dps].
Not everyone should be able to do everything. Class diversity for me means that one class has an advantage over the other in a certain field. Mages vs Locks for example were mage got better CC abilities while locks have the larger burst. Priest vs Druids were Druids have the stronger hots, better instant heals, while priests have their damage absorbing shields. You get the idea I guess.
Share your opinions
This guy here sums it pretty up pretty well for me why I prefer vanilla over any of the addons...
https://www.youtube.com/watch?v=SvDDEdNbfms
Having to deal with 39 other people to get stuff done. Getting to know and obviously also getting along with 39 other people is amazing.
Items:
Items had more value. Beeing full epic was something you actually were proud of.
Full set? You were the boss back then. Even though your set might not be BiS for your class.
Furthermore, due to 40 man content alot more players were competing for that 1 item to drop. Lets say you got a CTS in BWL. It just felt so rewarding.
PvP
Before xrealm it was the rivalry that was going on between factions. Certain players that you loved to hate
PvP and PvE were not seperated. Resillience kind of killed the game for me later on. They tried to shape wow into competetive gaming when it was clearly never really designed for it. A crutch to make the game something that it simply wasn't.
The randomeness of vanilla PvP. 1-2 shots were possible, yes of course, but they were rare and never really a problem. It just felt awesome beeing able to burst down enemies and on the other side avoid beeing bursted.
Classes:
Each class had a certain role. Some might say this is bad, cause most classes are force to run a certain spec.
I strongly disagree here. If you want to dps then maybe you shouldn't have rolled [insert class with low dps].
Not everyone should be able to do everything. Class diversity for me means that one class has an advantage over the other in a certain field. Mages vs Locks for example were mage got better CC abilities while locks have the larger burst. Priest vs Druids were Druids have the stronger hots, better instant heals, while priests have their damage absorbing shields. You get the idea I guess.
Share your opinions
Last edited by a moderator: