Hello guys,
Seems that few players are abusing "non-working" guards in Gadzetzan. If I remember correctly once you attacked player from the opposite faction, guard(s) in your vicinity attacked you and most of the time you ended dead. (no matter if the guard(s) were are behind the wall, near the entrance, etc)
So for me it looks like the guards are not scripted properly. Probably related to improved /clever "Line of Sight"?
I believe that many of you remember this from retail vanilla.
Or am I wrong?
Seems that few players are abusing "non-working" guards in Gadzetzan. If I remember correctly once you attacked player from the opposite faction, guard(s) in your vicinity attacked you and most of the time you ended dead. (no matter if the guard(s) were are behind the wall, near the entrance, etc)
So for me it looks like the guards are not scripted properly. Probably related to improved /clever "Line of Sight"?
I believe that many of you remember this from retail vanilla.
Or am I wrong?