I was curious as to Kronos's stance on some points, and since I couldn't find any answer, here I am making a thread. Sorry if it's already been asked and I didn't search well enough. Anyway, let's start by the minor points.
I've played a lot on Feenix's Emerald Dream and I was surprised to see that all Goblin neutral guards were severely buffed up, killing in less than 2 hits most lvl 60 characters. According to what I've heard (I started WoW after vanilla), it wasn't like that in retail. So how are they going to be on Kronos? Honestly, I've already dreamed of starting brawls in BB's tavern, so it'd be good if Goblins weren't walking gods, heh. It's a nice place for Wpvp since both factions have a flight path there and the graveyard's right next to it. Even though if I experienced it while lvling I'd probably understand why they're like that on Feenix...
Secondly, bugged pets. On Feenix, pets will litterally never unaggro, even if the target vanishes or runs hundreds of meters away. However, I actually heard it was broken like this on retail vanilla. So is Kronos going to strafe a little away from =Blizz in order to make the game better, as they did by making trees block LoS, or is it going to be the same?
And finally, does Kronos know their final stance on BG queuing? I read on a relatively old thread that they hadn't decided yet, but since 61% of the community agree that low lvl BG queuing should be there in some way (and for comparison, 68% voted for the 1x rate), I suppose it's quite an important question. It honestly is one of the things that make me the most pumped up about the server, since I do not plan on rushing to 60 like most people. So has Kronos decided if it'll be implimented, and how it will be?
Thank you in advance for the answers. I really had another question in mind when I decided to make the thread but it's slipped out of my mind as I was writing it.... I'll ask it in a comment when it comes back.
And since this is the Internet and I expect this to spiral into an argument, well sorry about that. If it's about the last point you might as well do it in the related thread.
I've played a lot on Feenix's Emerald Dream and I was surprised to see that all Goblin neutral guards were severely buffed up, killing in less than 2 hits most lvl 60 characters. According to what I've heard (I started WoW after vanilla), it wasn't like that in retail. So how are they going to be on Kronos? Honestly, I've already dreamed of starting brawls in BB's tavern, so it'd be good if Goblins weren't walking gods, heh. It's a nice place for Wpvp since both factions have a flight path there and the graveyard's right next to it. Even though if I experienced it while lvling I'd probably understand why they're like that on Feenix...
Secondly, bugged pets. On Feenix, pets will litterally never unaggro, even if the target vanishes or runs hundreds of meters away. However, I actually heard it was broken like this on retail vanilla. So is Kronos going to strafe a little away from =Blizz in order to make the game better, as they did by making trees block LoS, or is it going to be the same?
And finally, does Kronos know their final stance on BG queuing? I read on a relatively old thread that they hadn't decided yet, but since 61% of the community agree that low lvl BG queuing should be there in some way (and for comparison, 68% voted for the 1x rate), I suppose it's quite an important question. It honestly is one of the things that make me the most pumped up about the server, since I do not plan on rushing to 60 like most people. So has Kronos decided if it'll be implimented, and how it will be?
Thank you in advance for the answers. I really had another question in mind when I decided to make the thread but it's slipped out of my mind as I was writing it.... I'll ask it in a comment when it comes back.
And since this is the Internet and I expect this to spiral into an argument, well sorry about that. If it's about the last point you might as well do it in the related thread.
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