I'd like to clarify the difference between "blindspotting" and "safespotting"
Blindspotting is when a player engages others from a spot where guards don't patrol or outside of their range. This is allowed, mentioned in a post from a while back:
Safespotting is a form of blindspotting, but requires more to be called that. It's generally when a player gets up to an obscure spot, such as on top of a building or on an AV bunker. This prevents both npcs and players from being able to respond to them; they can get out of LoS whenever they please and pick off players trying to make the climb to wherever they are (if the players even know how they got up there in the first place). Players who safespotted in vanilla retail consistently received bans, and I agree with that policy. However, I haven't found anything specifically addressing it from Kronos staff, and a ticket I submitted for someone offending got an "under investigation" response - not really confirming whether it's against the rules.
My suggestion is to clarify the policy on all this with a new section in the rules, that blindspotting is allowed, and (hopefully) that safespotting isn't.
Blindspotting is when a player engages others from a spot where guards don't patrol or outside of their range. This is allowed, mentioned in a post from a while back:
I agree with this, but...The biggest change that will likely affect the most players is that blindspotting in neutral towns is no longer punished in any way. We were unhappy with punishing players for things most in our team saw as trivial and have thus reconsidered our philosophy in this regard. Additionally the guards in the four Steamwheedle Cartel cities now have their intended ranged attack that includes a small knockback, which they will use should they not be able to reach players through normal pathfinding. While guards at Light’s Hope Chapel and in Cenarion Hold do not have this ability, we believe that blindspotting in these places is not nearly as much of a problem since these are high level zones and both offer enough spots to use LoS against potential attackers as well as the possibility to move to a spot where you cannot be attacked without receiving guard assistance.
Safespotting is a form of blindspotting, but requires more to be called that. It's generally when a player gets up to an obscure spot, such as on top of a building or on an AV bunker. This prevents both npcs and players from being able to respond to them; they can get out of LoS whenever they please and pick off players trying to make the climb to wherever they are (if the players even know how they got up there in the first place). Players who safespotted in vanilla retail consistently received bans, and I agree with that policy. However, I haven't found anything specifically addressing it from Kronos staff, and a ticket I submitted for someone offending got an "under investigation" response - not really confirming whether it's against the rules.
My suggestion is to clarify the policy on all this with a new section in the rules, that blindspotting is allowed, and (hopefully) that safespotting isn't.