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[Addon] Aurae UnitFrames Fork

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Apr 26, 2016
Hey guys, this is the offical replacement for the old EnemyBuffTimersVanilla UnitFrames Fork!

The new addon is based on aurae by Bit aka shirsig!

Whats new:
- Better detection of timers
- no more fixed timers!
- better UnitFrames integration
- diminishing returns calculation
- rank and talent calculation

Download
Github
Dropbox


Examples:


Default:
F31cxHL.png

Discord Frames:
00qewzO.png

Luna Unit Frames:
wViWyqS.png

pfUI:
Af8R9wH.png

xPerl:
WWkOWeQ.png
 
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BIG UPDATE!


- made the addon standalone and renamed it (you have to use aurae seperate now) - THX Bit for this
- Hunter: added all hunter traps (also for pve)
- Hunter: added hunter sting shots
- Warrior: fixed charge stun
- Warrior: added Thunder Clap, Mocking Blow, Demoralizing Shout, Challenging Shout
- Mages: Added Fireball R12
- Walocks: fixed Spell Lock, Seduction
- Walocks: added Inferno Effect
- fixed rogue stuns and debuffs (like exposed armor)
- added UnitFramesImproved_Vanilla support
- removed timer delay
- fixed bug: doesnt show the same timer multiple times (if more then one of the same debuff is applied)
- added an option to change the textsize of the timer! check out /DebuffTimers !
- added ClickCasting on the debuffs (doesnt work with pfUI and UnitFramesImproved_Vanilla atm)
- note: Spells like winters chill, sunder armor, tainted blood are stack based - seeing their times is propably not what you want :)





pls update your version and delete the old one!

can some mod rename this thread to [Addon] DebuffTimers please?
 
BIG UPDATE!
https://github.com/Voidmenull/DebuffTimers


- this addon does only for US/EN clients atm!


- added options menu- open with /debufftimers
- fixed timers (time was 0.5 sec too short)
- fixed several auras
- Warlock: added drain life, soul, mana
- Warlocks: added tainted blood(blind)
- Warrior: added Sunder Armor
- Mage: added winters chill (only if you have talent points)
- Mage: added several polymorp forms, Elemental Vulnerability T3 Setbonus,
- Mage: fixed Frostbolt R11
- Mage: added Fire Vulnerability (only if you have 3/3 scorch in talent)
- Mage: fixed chilled and counterspell (now it works with talents)
- Hunter: added Mark
- Druid: added Entangling Roots from Nature's Grasp (incl. rank calculation)
- fixed modui - UnitFramesImproved_Vanilla combination bug
- added ranks to CastSpellByName hook
- fixed pvp bug


- removed buffs till next update


Menu for Warlocks (they are crazy with timers)

bbifGPe.png
 
Still no Shadow Vulnerability support :crying:

Anyway, nice addon. You should mention the command to open the options somewhere. Had to try for some time :biggrin:
 
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Still no Shadow Vulnerability support :crying:

Anyway, nice addon. You should mention the command to open the options somewhere. Had to try for some time :biggrin:

are you talking about the priest debuff? its rly hard to keep an overview over all the spells and classes if you dont play them :D

will add this in the next update
 
are you talking about the priest debuff? its rly hard to keep an overview over all the spells and classes if you dont play them :D

will add this in the next update

Yes, it is. Thanks a lot! Awesome addon.
 
[FONT=&amp]check it [/FONT]
[FONT=&amp]made some improvement to your DebuffTimers, and some changes in CustomNameplates[/FONT]
[FONT=&amp]need some help to polish it
[/FONT]
CustomNameplates.jpg
 

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[FONT=&amp]check it [/FONT]
[FONT=&amp]made some improvement to your DebuffTimers, and some changes in CustomNameplates[/FONT]
[FONT=&amp]need some help to polish it
[/FONT]

what improvement do you mean? code?
 
yes, some COMBO fix for Kronos, and some compatibility w/ CustomNameplates

so i have my fork of CustomNameplates but i need to know what need to do to make all good =)
 
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instead forking something that will be outdated faster then we have a new year, you should post me your code of the improvements, so i can fix it in the next update xD
 
This is wonderful, thank you!

For anyone wondering...after you download you must extract and then rename the extracted folder to remove the "-master". Only then will the add-on show up in your in-game add-on list and work.

Suggestion: Any way we can have an option to set the color of the timers? The default white works while I'm soloing but in groups/dungeons...it can be hard for me to know which DoTs are mine even with the timer on it (I'm a warlock). Being able to set it to a bright blue or green would snap my eye to it better, just a thought.
 
You are using an older version than maybe, or we talking about different things.
 
Sometimes I get an error:
Code:
Error: attempt to perform arithmetic on local 'comboTime' (a nil value)
File: DebuffTimers.lua
Line: 334
Count: 9

I'm playing warrior but I have every class checked in options. Error happens whenever a rogue is around.
 
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