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    TwinStar team

Another way of obtaining "Flasks" on Kronos

Chainsaw

Authorized
Joined
Apr 1, 2016
Hello.

I'm going to go ahead and suggest an unblizzlike feature on Kronos that would make a LOT of people happy:

Please consider, at some point, re-introducing a way of obtaining "Free Flasks for everyone" on Kronos.

Reasoning
According to Chero, TBC will not hit Kronos untill Kronos3 has caught up. Kronos3 is a "19 months progression server" and is launching in Q2 of 2018. That means TBC on Kronos is nowhere close and is atleast ~22 months away. A lot of people are running out of "Flask of the Titans" or "Flask of Supreme Power" at this point, and I think it's safe to say no one farmed enough for 25~ months of Naxxramas. Doing Naxxramas without these is extremely demoralizing, as they are far superior to their alternatives (in the case of caster-elixirs atleast) and many people will quit over it - no question about that. Don't give people an extra reason to quit Kronos. Kronos has had an influx of new players and a lot of players keep leveling alts; give these an opportunity to get some Necrotic Runes!

Counter-argument
But you could've farmed endlessly, Chainsaw? Why dont you have 10000x flasks? It's not Blizzlike!!! I do have plenty chars with spare flasks, and I'm not in danger of running out as it looks right now. I will eventually though. However, a lot of players weren't as prepared and had as much time as I did during the past two years. There are many, many reasons as to why you'd be running out of flasks about now; not having a mage, not realizing how to farm efficiently, misscalculating how many Naxx-raids one would do etc. etc.. I realize that these are "player mistakes" and it's sort of just "too bad", but Kronos has been known to make countless unblizzlike changes in the past in order to please their players. I feel this is a change that would increase the longevity of Kronos and make the loyal playerbase very happy. A win/win.

Implementation
There are a lot of ways this could be implemented. Here are some suggestions:

1) Bring back the Flask Invasion for a limited amount of time. This could be done in several ways. Either have it come back a second time for lets say a period of a month, or have several Flask Invasions (maybe 1 week every month).

2) Have Flasks drop off trash in Naxxramas.

3) Have Flasks drop in Stratholme/Scholomance. This would significantly increase the volume of the Stratholme/Scholomance runs on Kronos.

4) Flasks obtainable via Battleground Marks. This would increase the volume of Battlegrounds on Kronos.

5) Have Flasks drop off bosses in MC, BWL and AQ40. Could also drop off trash in these raids. It would incentivize going to these raids.

6) Make them obtainable via ingame currency. Implement a vendor/questgiver in LHC selling Flasks for gold or other mats.

I hope you will hear me out.

Irony and sarcasm are things not everyone understands.
 
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Feenix daily/weekly quests please.

1 quest per day or 1 quest per week, kill [Baron , BRD emp, DM King] etc, get 3 kronos shards as reward, with 21 shards you can buy 1 flask, or 1 stack of gromsblood. Everyone and their momma will do 5mans again and the realm will feel alive just like Christmas 3 years ago on Emerald Dream (rip).

Either way with Naxx out of the way, it's time for some fun events.
 
Let's tackle the real issues: fixing the Desolace Kodo escort quest!
Yeah agree, I mean with all this influx of new levelers, we probably already lost around 1k new players that reached the bugged kodo quest and instaquit Kronos after.
 
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How about just setting the damage on Sapphiron's Ice Block to normal values instead of bending over backwards to come up with solutions for a problem that shouldn't exist in the first place? Sapphiron will still be plenty difficult and buffed in every other way. This change alone will help ease the demand dramatically.

You could say the other values make sense. He hit's very hard so tanks need to wear their best mitigation gear and the aura ticks for 750 so the raid needs FrR. The Ice Block on the other hand cannot be resisted (for obvious reasons) and the only way to really mitigate it is to have everyone flask. It's doubly bad on Horde since we have smaller health pools.
 
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