Bazzil
New Member
- Joined
- Jan 25, 2016
Changes made to AQ20 and AQ40 since release:
(most of this should be live already)
RUINS OF AHN'QIRAJ
- Trash
Obsidian Destroyer is no longer immune to Viper Sting
Obsidian Destroyer should now drain more mana
Obsidian Destroyer base damage increased
Base damage has been changed for many monsters, generally they have been reduced
Anubisath Guardians plague effect should now deal damage even after the Guardian is dead
- Kurinaxx
Base damage reduced
- Rajaxx
Andorov and his warriors should now be heal-able
Fixed a problem with the rajaxx encounter that made it difficult to re-attempt the fight after a wipe (respawn-chains)
- Moam
Mana Fiends should now immediately aggro the raid when they appear
Mana Fiends base damage increased
Moam should be gaining much more mana now
Base damage reduced
- Ayamiss
Paralyze will no longer kill the player if the Hive'Zara Larva is killed before it reaches the platform
Hive'Zara Larva is now immune to crowd control effects
- Ossirian
Weakness effects now correctly reduces his resistance
Base damage reduced
Crystals now respawn (further changes will be made to crystals next upcoming days)
Fixed Ossirians movement speed
TEMPLE OF AHN'QIRAJ
- Trash
Trash prior to Prophet Skeram should now respawn every 30 minutes instead of 15
Vekniss Soldier should now respawn slightly quicker (still much slower than the drones)
Anubisath Defenders plague effect should now deal damage even after the Defender is dead
- Prophet Skeram
Illusions should now stand still until they fully appear
Prophet Skeram (and illusions) will now reset threat on blink
Interrupting the Arcane Explosion now blocks skerams arcane school
- Bug Trio
Princess Yauj Great Heal can now be interrupted
Princess Yauj will now always cast her AOE-fear centered on her own location
Princess Yuajs fear should now reset threat even if the player is immune to the fear-component of the spell
- Fankriss
Vekniss Hatchlings should now engage the raid
Spawn of Fankriss had their movement speed slightly increased
Spawn of Fankriss should now despawn sooner after leaving combat
- Viscidus
Viscidus now uses Toxin Cloud ability
Viscidus aggro range increased
Glob of Viscidus had their movement speed slightly reduced
Glob of Viscidus spawn animation have been improved
- Huhuran
Poison Bolt will now affect the closest 15 players
Huhuran had her aggro-range increased
- Twin Emperors
Emperor Vek'nilash is now immune to taunt
- Ouro
Dirt Mounds will now despawn sooner
Ouro's Sand Blast ability should now reset threat
- C'Thun
Flesh Tentacles should now attack the player with highest threat within their hitrange
Eye Tentacles should now choose random players for their mindflay rather than the closest
Giant Eye Tentacles should no longer have a chance to cast green beam on players in the stomach
Fixed a bug that caused C'Thun to not cast green beams
------------
We are aware of more bugs, and will try to have them fixed as soon as we have found their root-problem aswell as definate evidence about the appropriate behavior. Please continue to use the Bug Tracker (but remember sources!).
Also keep in mind that not everything in the list above is live yet (although about 90% of it is) so give it a couple days if the above points aren't "working"
(most of this should be live already)
RUINS OF AHN'QIRAJ
- Trash
Obsidian Destroyer is no longer immune to Viper Sting
Obsidian Destroyer should now drain more mana
Obsidian Destroyer base damage increased
Base damage has been changed for many monsters, generally they have been reduced
Anubisath Guardians plague effect should now deal damage even after the Guardian is dead
- Kurinaxx
Base damage reduced
- Rajaxx
Andorov and his warriors should now be heal-able
Fixed a problem with the rajaxx encounter that made it difficult to re-attempt the fight after a wipe (respawn-chains)
- Moam
Mana Fiends should now immediately aggro the raid when they appear
Mana Fiends base damage increased
Moam should be gaining much more mana now
Base damage reduced
- Ayamiss
Paralyze will no longer kill the player if the Hive'Zara Larva is killed before it reaches the platform
Hive'Zara Larva is now immune to crowd control effects
- Ossirian
Weakness effects now correctly reduces his resistance
Base damage reduced
Crystals now respawn (further changes will be made to crystals next upcoming days)
Fixed Ossirians movement speed
TEMPLE OF AHN'QIRAJ
- Trash
Trash prior to Prophet Skeram should now respawn every 30 minutes instead of 15
Vekniss Soldier should now respawn slightly quicker (still much slower than the drones)
Anubisath Defenders plague effect should now deal damage even after the Defender is dead
- Prophet Skeram
Illusions should now stand still until they fully appear
Prophet Skeram (and illusions) will now reset threat on blink
Interrupting the Arcane Explosion now blocks skerams arcane school
- Bug Trio
Princess Yauj Great Heal can now be interrupted
Princess Yauj will now always cast her AOE-fear centered on her own location
Princess Yuajs fear should now reset threat even if the player is immune to the fear-component of the spell
- Fankriss
Vekniss Hatchlings should now engage the raid
Spawn of Fankriss had their movement speed slightly increased
Spawn of Fankriss should now despawn sooner after leaving combat
- Viscidus
Viscidus now uses Toxin Cloud ability
Viscidus aggro range increased
Glob of Viscidus had their movement speed slightly reduced
Glob of Viscidus spawn animation have been improved
- Huhuran
Poison Bolt will now affect the closest 15 players
Huhuran had her aggro-range increased
- Twin Emperors
Emperor Vek'nilash is now immune to taunt
- Ouro
Dirt Mounds will now despawn sooner
Ouro's Sand Blast ability should now reset threat
- C'Thun
Flesh Tentacles should now attack the player with highest threat within their hitrange
Eye Tentacles should now choose random players for their mindflay rather than the closest
Giant Eye Tentacles should no longer have a chance to cast green beam on players in the stomach
Fixed a bug that caused C'Thun to not cast green beams
------------
We are aware of more bugs, and will try to have them fixed as soon as we have found their root-problem aswell as definate evidence about the appropriate behavior. Please continue to use the Bug Tracker (but remember sources!).
Also keep in mind that not everything in the list above is live yet (although about 90% of it is) so give it a couple days if the above points aren't "working"