SowlEye
New Member
- Joined
- Mar 16, 2018
Hi,
I’m SowlEye, Kronos-Enthusiast, Alliance-Player and <Wipe Club>-Member. With this thread I want to give some insight in the procedures inside an active Raiding Guild that participates both in PvE and PvP during the time of the Worldboss Release and give constructive feedback based off that. This is adressed in particular to Chero, but also to the whole Kronos Staff and the Community.
The amount of people who have the time at hand to literally come online at any time possible regardless the timezone and regardless the circumstances is very small, even the most hardcore of our players can only play as much as they can with precise timing in the beforehand, so a timeframe is needed to enable them to play as much as they can. Based off this it’s obvious to compete on a high level in World-PvP you need numbers and you get those by planning ahead.
On Alliance-side we created a coalition of guilds who had the ressources to actually participate on a competitive level and bring the players you need to actually make a difference at a Worldboss Site. But even with that big of a potential playerpool, it’s a tough ask to tell people to log online when the date is chosen suboptimally for EU and in general (Wednesday 8 am?), and then in addition to that the actual time of the announcement is made publicly not even 6 hours before the actual launch.
The question if the Respawn Timer starts or the Bosses spawn instantly just added another obstacle in actually giving people reasons to take time off other stuff to commit to the game and to the Server. Because I imagine that’s the ultimate goal of every Private Server-Staff, to get as many players playing and commit to the game with as much dedication as possible. But this release-strategy just supports the opposite: If I don’t know if the worldboss even spawn, why should I (for example) take time off work?
All in All I think the communication- and release-strategy of the Kronos Staff, or rather Chero in particular, is not benefitting the game experience currently, and I think the time of typing a paragraph in the #Announcement-Section of the Kronos Discord in relation to the actual positive impact it would have to the community is really well invested.
Last but not least I want to say Congratulations to <Vanguard>, <Mafia> and all the other guilds on Horde side who we faced off at the Worldboss Site, well done!
- SowlEye
I’m SowlEye, Kronos-Enthusiast, Alliance-Player and <Wipe Club>-Member. With this thread I want to give some insight in the procedures inside an active Raiding Guild that participates both in PvE and PvP during the time of the Worldboss Release and give constructive feedback based off that. This is adressed in particular to Chero, but also to the whole Kronos Staff and the Community.
The amount of people who have the time at hand to literally come online at any time possible regardless the timezone and regardless the circumstances is very small, even the most hardcore of our players can only play as much as they can with precise timing in the beforehand, so a timeframe is needed to enable them to play as much as they can. Based off this it’s obvious to compete on a high level in World-PvP you need numbers and you get those by planning ahead.
On Alliance-side we created a coalition of guilds who had the ressources to actually participate on a competitive level and bring the players you need to actually make a difference at a Worldboss Site. But even with that big of a potential playerpool, it’s a tough ask to tell people to log online when the date is chosen suboptimally for EU and in general (Wednesday 8 am?), and then in addition to that the actual time of the announcement is made publicly not even 6 hours before the actual launch.
The question if the Respawn Timer starts or the Bosses spawn instantly just added another obstacle in actually giving people reasons to take time off other stuff to commit to the game and to the Server. Because I imagine that’s the ultimate goal of every Private Server-Staff, to get as many players playing and commit to the game with as much dedication as possible. But this release-strategy just supports the opposite: If I don’t know if the worldboss even spawn, why should I (for example) take time off work?
All in All I think the communication- and release-strategy of the Kronos Staff, or rather Chero in particular, is not benefitting the game experience currently, and I think the time of typing a paragraph in the #Announcement-Section of the Kronos Discord in relation to the actual positive impact it would have to the community is really well invested.
Last but not least I want to say Congratulations to <Vanguard>, <Mafia> and all the other guilds on Horde side who we faced off at the Worldboss Site, well done!
- SowlEye