Gourmandises
New Member
- Joined
- Oct 29, 2014
- Location
- Illinois
I play vanilla and retail at the same time, as both have their own merits.
However, my problem is that after a while of playing vanilla I hit a demoralizing wall that comes from how the classes are set up in the game.
I have gotten used to the design that all specs of all classes can do whatever they want in any part of the game and be fairly competitive against each other because of the closer balancing. I do know that there are still people who go for 1st place/min-max specs in retail even today (mythic raiding, gladiator stuff in pvp) but that's for the tip of the tower.
Intentional or not, specs are not balanced around that philosophy in vanilla; There are a lot of specs that are useless in different parts of the game.
I play a Ret Paladin on retail and I get sad that I can't play it here. My second choice is BM Hunter (the concept is cool) but I can't do that either apparently. All I hear is how Class X can only do Spec Y and it just disgruntles me.
My questions are as follows:
If applicable, how did you (hopefully leading to myself) come to terms with the imbalance (intentional or not) that results in specs being used for their roles instead of their flavor when you've grown accustomed to playing more on flavor? What are the needed steps to rewire your brain?
Is it just that the min-max content of vanilla is more widespread and the steps you have to take are more drastic? *Instead of reforging, which can be done in any spec, my answer is to respec* Or do I have to chalk it all up to stupid numbers?
Should I try to view specs, although difficult, as raiding, dungeon, questing, farming, pvp or wpvp specs instead of "Oh cool, I get to tank as a bear!", "I get to have a super cool pet fight with me!" or "I get to shoot giant fireballs at stuff. Awesome!"?
Question inside question.
People just say specs are terrible because they are behind other ones. Nobody ever tells me how far behind these bad specs are. If they are mathematically like 10% behind I can deal with that but the way people talk about them makes it seem like they are 30-50% inefficient. Where are the maths that can tell me exactly how far behind these "bad" specs are? Do I just have to do it myself?
However, my problem is that after a while of playing vanilla I hit a demoralizing wall that comes from how the classes are set up in the game.
I have gotten used to the design that all specs of all classes can do whatever they want in any part of the game and be fairly competitive against each other because of the closer balancing. I do know that there are still people who go for 1st place/min-max specs in retail even today (mythic raiding, gladiator stuff in pvp) but that's for the tip of the tower.
Intentional or not, specs are not balanced around that philosophy in vanilla; There are a lot of specs that are useless in different parts of the game.
I play a Ret Paladin on retail and I get sad that I can't play it here. My second choice is BM Hunter (the concept is cool) but I can't do that either apparently. All I hear is how Class X can only do Spec Y and it just disgruntles me.
My questions are as follows:
If applicable, how did you (hopefully leading to myself) come to terms with the imbalance (intentional or not) that results in specs being used for their roles instead of their flavor when you've grown accustomed to playing more on flavor? What are the needed steps to rewire your brain?
Is it just that the min-max content of vanilla is more widespread and the steps you have to take are more drastic? *Instead of reforging, which can be done in any spec, my answer is to respec* Or do I have to chalk it all up to stupid numbers?
Should I try to view specs, although difficult, as raiding, dungeon, questing, farming, pvp or wpvp specs instead of "Oh cool, I get to tank as a bear!", "I get to have a super cool pet fight with me!" or "I get to shoot giant fireballs at stuff. Awesome!"?
Question inside question.
People just say specs are terrible because they are behind other ones. Nobody ever tells me how far behind these bad specs are. If they are mathematically like 10% behind I can deal with that but the way people talk about them makes it seem like they are 30-50% inefficient. Where are the maths that can tell me exactly how far behind these "bad" specs are? Do I just have to do it myself?