RudyRaccoon
New Member
- Joined
- Apr 30, 2015
Choosing a class you like just isn't easy no matter how long you've played the game for and no matter which expansion of WoW you play. Recently I tried testing different classes on a different Vanilla server that does instant 60 which I will not mention the name of to try out PvP but what I will say by testing the various classes is that I certainly played better as a range class than a melee class character but mind you I've always never been good at melee.
Originally I thought Mage would be the class for me but I'm actually finding myself struggling with this class, sure Mage is easy to play but in reality Mage is a class that requires really good skill like being able to time Frost Novas right and having to put up Ice Barrier/Mana Shield all the time, missing the Frost Nova cast on an enemy is just devastating. So I don't want to play a fragile cloth class so that leaves me with 2 or 3 classes, Hunter, Shaman and possibility Druid.
Hunter
+ Pure DPS Class (don't have to worry about healing nobody)
+ Very easy to level
- Expensive ammo/Ammo crafting grinding
- Multi-tasking with pet
Shaman
+ Has most interesting spells like Chain Lightning and Frost Shock. :biggrin:
+ Holds a shield for greater defence overall.
- Totems
Druid
+ Travel Form to make getaways so more forgiving.
+/- The traditional Balance spec is to be in Moonkin form, although it gives the damage and armour increase but you end up looking like a fat chicken. There is also the the Nature's Swiftness + Insect Swarm Balance build but you'll likely not be able to survive because of the next reason.
- Entangling Roots in Vanilla only works "outside"...:death:
Originally I thought Mage would be the class for me but I'm actually finding myself struggling with this class, sure Mage is easy to play but in reality Mage is a class that requires really good skill like being able to time Frost Novas right and having to put up Ice Barrier/Mana Shield all the time, missing the Frost Nova cast on an enemy is just devastating. So I don't want to play a fragile cloth class so that leaves me with 2 or 3 classes, Hunter, Shaman and possibility Druid.
Hunter
+ Pure DPS Class (don't have to worry about healing nobody)
+ Very easy to level
- Expensive ammo/Ammo crafting grinding
- Multi-tasking with pet
Shaman
+ Has most interesting spells like Chain Lightning and Frost Shock. :biggrin:
+ Holds a shield for greater defence overall.
- Totems
Druid
+ Travel Form to make getaways so more forgiving.
+/- The traditional Balance spec is to be in Moonkin form, although it gives the damage and armour increase but you end up looking like a fat chicken. There is also the the Nature's Swiftness + Insect Swarm Balance build but you'll likely not be able to survive because of the next reason.
- Entangling Roots in Vanilla only works "outside"...:death:
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