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    TwinStar team

Into The Wild

From my observations - "Timers" bugs will not be fixed until someone provides evidence of correct timers (like it was with chromagus). Saying that timers are too short is nice, but what are right ones?

There are multiple retail videos in bugtracker report on timers. Just use stopwatch and you have obvious results....
 
There are multiple retail videos in bugtracker report on timers. Just use stopwatch and you have obvious results....

When moderators have 1600 bugreports that are "New", 200 that "Need info", multiple tickets, multiple bugreports with open-ended questions or that can be interpretated, blacklisted topics to manage, forum posts with connection issues, bug reports or questions, personal messages, an IRC chat to follow and etc. it may not be that easy.

Now, yes they have priorities (like ZG, which is a lot of different things, like timers), but anything that makes their job shorter/easier helps. They are not a hundred.

That's not to say that we should do all the moderators and developers work. But with bugreports that are already spread out all over the place, with over 50 different kinds of potential issues and bugs on a bugreport I argue that efforts also lie on our side.

Off-topic : Finally found that last testing video.
 
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Mandokir was super cake once we did him without totem. Seems like totems count as melee units if they are too close to him and he starts fear spamming. No wonder allis didn't have any problems with chain fearwards.
Can someone confirm if tremor totem even works on him? Didn't seem like it as our tank had it constantly and was still stuck in fear for its entire duration.

idk whats up with them, but totems seem to be a real fuckup sometimes. Golemagg for example always targets a windfury totem when he drops <20%. It makes no sense at all.
 
When moderators have 1600 bugreports that are "New", 200 that "Need info", multiple tickets, multiple bugreports with open-ended questions or that can be interpretated, blacklisted topics to manage, forum posts with connection issues, bug reports or questions, personal messages, an IRC chat to follow and etc. it may not be that easy.

Now, yes they have priorities (like ZG, which is a lot of different things, like timers), but anything that makes their job shorter/easier helps. They are not a hundred.

That's not to say that we should do all the moderators and developers work. But with bugreports that are already spread out all over the place, with over 50 different kinds of potential issues and bugs on a bugreport I argue that efforts also lie on our side.

Off-topic : Finally found that last testing video.

Yes ofc not everything can be fixed instantly, no one expects that, but people claiming here "it's not able to fix timers because there are not official timers or cooldowns" is just bullshit. Ironhoof did a great job and invested 2 days into his post to back it all up with retail movies. So don't just go "hm... its gonna be hard to tell no one really knows ^^"
 
Mandokir was super cake once we did him without totem. Seems like totems count as melee units if they are too close to him and he starts fear spamming. No wonder allis didn't have any problems with chain fearwards.
Can someone confirm if tremor totem even works on him? Didn't seem like it as our tank had it constantly and was still stuck in fear for its entire duration.

idk whats up with them, but totems seem to be a real fuckup sometimes. Golemagg for example always targets a windfury totem when he drops <20%. It makes no sense at all.

Chero said in world chat that totems do not trigger fear for Mandokir. Also he is applying 2 fear debuffs on the tank so you must break fear twice.

Also Golemagg is removing everyone off his aggro list when he performs earthquake. We had someone AFK at Sulfuron Harbinger a few months ago and he was targetted by Golemagg during earthquake phase, usually a totem is targetted because they are immune to stun. One of the many MC bugs that was introduced back in August along with the Raganaros melee threat bug, Garr being tauntable and a few other bugs.
 
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