Magnifican
Authorized
- Joined
- Nov 2, 2014
Law of large numbers...?? You do know that law of large numbers doesn't play in RNG? As long as you don't have 0% chance to get or 100% chance to get you are in uncertainty of ever getting or not getting an item. It isn't the type of RNG where it's "Chance of getting an item is 1/10"... It's "chance of possibility of getting an item" which means that if you have even 99% chance to get an item you still have that chance of not getting an item. Heck you can get such a bad streak that you kill 100 mobs and still you don't get an item which has 99% chance to drop (it's just an unreal example to say how RNG plays role here).
You dont seem to understand RNG youself tbh. Law of large numbers will give you a fairly good tell if something is off with the %'s. Now that we got someone looking into this issue, thankfully, you can just stop trying to pretend its all as it should be, because it isnt, even if YOU got some crazy luck with drops.
Wouldnt you rather have this fixed if something were off though? If the whole server gets better drops because of messed up %'s, the server economy is eventually going to fall through the roof and that will hurt everybody in the end.
Nimrod is already looking into it.
Sure its possible that this is only zone related and not a general problem.
Thanks for looking into it Nimrod!! It might not be a general problem, I mostly notice this on a few quests and greens as said before. Hope it gets fixed! Heard that the chests in dungeons will be more rare now at least, thats a start!
I mean, RNG gives us more or less independent variables... well, chance to get an item is different ofc. But I'm sure there's enough variables with the same distribution if there's enough kills. Then we only have to assume that players are killing "randomly" and getting, say, ~2000 kills of mobs which can drop green with 1% probability, ~1000 kills of mobs with 1.5% etc... Which is rather strong assumption indeed
Well, hope that Nimrod will make the things clear.
^ Exactly!
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Addition: What is up with Traveler's backpack? https://vanilla-twinhead.twinstar.cz/?item=4500 Its suppose to be 0.02% world drop and people are already selling it in trade channels. Im not saying this is a wrong drop rate but please double check because IF something is wrong, then that could cause major damage to server economy. I had one guy in the guild getting 2 of these, and another one got one as well. Then people are now selling them in world instead of using them themselves? Idk..
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