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    TwinStar team

Kronos Open Beta

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zarquon

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Joined
Jul 6, 2014
Hey future Players,


as promised we have an exciting update for you concerning an open beta soon to be available to everyone. That is not all though.
First, let me thank you for your patience and all the positive feedback we get for our work. You guys are great. As every staff member regularly browses the forum we are also aware of the many constructive criticisms we receive.


Now back to what everybody is here for! The public beta test for Kronos will start on 27.02.2015. To be able to connect you need an in-game account for Kronos. There are no limitations. Everyone can participate. If you haven't created an account yet please register here.


For feedback during the beta please use IRC and the TwinHead Bug-Tracker accordingly. For bug reports use the TwinHead Bug-Tracker and for in-game questions small or big please contact us through IRC. Make sure to read this before creating a report. If you think you found something, double-check to make sure that it is an actual bug. False reports slow down the development process and should be avoided at all costs. Make sure to regularly clear your clients cache by deleting the WDB folder inside your game directory.


NOTE: ALL CHARACTERS WILL BE WIPED AT THE END OF THE BETA. INGAME COMMANDS ARE ONLY AVAILABLE FOR REGULAR GAME ACCOUNTS DURING THE BETA.


Player accounts will have the following in-game commands available to ease testing:
.modify money [amount of copper you want to add]
.additem [itemname or id]
.level [add levels]


With the .level command you are able to test out every level range you want to; note that this command can also be used to reduce your current level.
The .learn command is not included to force you to use the regular ways of obtaining class skills and professions. Also to prevent all kinds of shenanigans :). Note that when skilling professions you can of course use the .additem command to add the necessary materials.
Additionally all flightpaths will be unlocked right away, however, there will be no teleport commands as we would like you to travel by normal means.


Exploitation of any kind will not result in a punishment or loss of your TwinStar game account. As long as you do not harass other testers and players with your behavior, of course.
As this is a test, we even encourage you to find possible exploits or bugs.


Closed content:
- Alterac Valley
- AQ 20
- AQ 40
- Naxxramas


All other instances and encounters are freely available and may be tested by anyone. Yes, BWL and ZG as well, even though they are not scheduled to be available on launch. Feel free to organize test raids via the forum.



Now concerning the second topic:
After we did not manage to meet our previous ETA we were really cautious about setting another deadline.
Over the course of the past month the team agreed that, given the already advanced state of the server, it is not reasonable to let you wait another six months for our server. Some of you have been following our project for the longest time and are more than eager to start their journey through Azeroth once again.
As a few posts from team members already implied, an open beta also means that the release day is getting closer and closer. Watch out for the announcement of Kronos’ official launch date during the upcoming week!


For any further question about the beta, please use this thread and this thread alone.

We hope you will enjoy your time on Kronos!
 
A release date on the 28th would be amazing and also when are you guys going to start making a server trailer? And what is the realm list? All nost players see this as kronos chickening out so a release on the 28th would be taking them head on.
 
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This is why 2 competitors is always good, Feenix stayed alone in the field of Private servers and you see what happened there:lol:. But when you got 2+ servers fighting for players it will just push them for more quality :yes: and that's whats gona stand out in the end. this is a good year for Vanilla lovers
 
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Great news! :loly::manedance:
 
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