• Dear Guest,

    You're browsing our forum as a Guest meaning you can only see a portion of the forum in read-only mode.
    To view all forum nodes and be able to create threads/posts please register or log-in with your existing account.

    TwinStar team

Little help from Beta testers, please.

Fatra

New Member
Joined
Nov 10, 2014
Hello,
i was playing on vanilla server recently and i encountered following bugs:
1. casting trough walls
2. agroing mobs trough walls
3. some kind of server delay(i was visually in range of melee attack to enemy, but i could not attack him, because i was "too far away". Happened always when i was catching enemy. Not when standing still.)

And more not so game breaking bugs like: sometimes bugged quest items,
flamethrowers in gnomeregan do no dmg and some minor bugs in DM.

Can any beta testers compare these bugs to situation on kronos?
I would be really thankful is so happens.
 
1: i have been testing since the alpa and haven't rly found a wall you can cast through
2: same goes with mob's and i often try to find exploits... i have found others long ago that where long fixed.
3: cannot say i have found any server related delay

note: if you should happen to find a bug then just report it on BugReport or update/vote on the bug if it has been reported, they are quite fast at solving issues and the more information a case contains the faster it is solved. They fix anything so it works 100% like 1.12.1 did even minor details that other servers often ignore.
 
1: i have been testing since the alpa and haven't rly found a wall you can cast through
2: same goes with mob's and i often try to find exploits... i have found others long ago that where long fixed.
3: cannot say i have found any server related delay
Exactly this. I've played in beta from lvl 1 to 21 and everything works smooth as butter. (There were few kicks but it's squished now.)
 
Hello,
i was playing on vanilla server recently and i encountered following bugs:
1. casting trough walls
2. agroing mobs trough walls
.

I'd say, just get into the game on this last day of beta and test some of your questions out for yourself. But no, Mobs don't cast through walls, you don't aggro mobs through walls either, and mobs WILL move around obstacles to attack you, within the limits of their range away from their spawn point / patrol point.

https://www.youtube.com/watch?v=5mDV2eeY-nc

Just watch the opening of this vid I made when I was testing the Rin'ji escort quest in Hinterlands. Check out how I aggro the Rare elf at the start, and how she ends up running all the way around the building just to have a chance of shooting me. And then she returned to her spawn point because she had been moved too far away from it.
 
Top Bottom