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    TwinStar team

Make "Citizen" NPC's non-attackable

Epyon

New Member
Joined
Sep 16, 2014
Since my suggestion to remove the Dishonorable Kill system has been shot down. How about you make Citizen NPC's, the one's that give a DK, unable to be attacked by the opposing faction. That solves the problem of them being killed by "griefers", and remove the fear of getting a DK during the chaos that is city/town raiding.
 
no...
however i would have nothing against it if only the one who lands the killing blow gains a DK or only all who harmed the civilian.

making a civilian un-attackable is the same as removing dishonorable kills, dont duplicate your thread please :wink:
 
Last edited:
Agree with the rest, this really just removes the dishonorable kills, just in another way :whistling:
 
Yeah, keep dishonorable kills in. I fucking hate city raids and city pvp. No one has fun doing those.
 
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