Yenio
New Member
- Joined
- May 28, 2016
- Location
- Opole, Poland
Greetings,
I am sure that every player, at some point, came across a high-level player from opposite faction who decided to kill him/her and then camp the corpse to make the "WoW life" harder and the in-game experience less enjoyble. In contrast to some voices in this section, I DO NOT believe that there should be an option to toggle on/off the PvP option because, after all, it is a PvP server. However, I DO believe that there is an option to make the corpse situation better or at least more bearable. But to the point... my proposition is to make a change to the PvP system so every player would receive a dishonourable kill for killing a player of opposite faction that is "grey" to him. It would still allow fans of total annihilation to do what they like, but at least they would have to deal with consequences in form of lower honour count. Naturally, it is a matter to discuss if 1 dishonourable kill for killing a "grey" player would be enough, or if the "punishement" in this case should be higher (feel free to suggest any other forms of "punishement" that you consider appropiate).
*OPTIONAL
Some guild mates of mine also suggested even further solution: if a player receives certain amount of dishonourable kills per day, his/her own faction would become hostile to him/her for 24 hours and 48 hours respectively, depending on the amount of dishonourable kills received in a day.
Feel free to discuss the proposed solution and post any suggestions that would make it even better. CONSTRUCTIVE CRITICISM of the idea is welcomed.
I am sure that every player, at some point, came across a high-level player from opposite faction who decided to kill him/her and then camp the corpse to make the "WoW life" harder and the in-game experience less enjoyble. In contrast to some voices in this section, I DO NOT believe that there should be an option to toggle on/off the PvP option because, after all, it is a PvP server. However, I DO believe that there is an option to make the corpse situation better or at least more bearable. But to the point... my proposition is to make a change to the PvP system so every player would receive a dishonourable kill for killing a player of opposite faction that is "grey" to him. It would still allow fans of total annihilation to do what they like, but at least they would have to deal with consequences in form of lower honour count. Naturally, it is a matter to discuss if 1 dishonourable kill for killing a "grey" player would be enough, or if the "punishement" in this case should be higher (feel free to suggest any other forms of "punishement" that you consider appropiate).
*OPTIONAL
Some guild mates of mine also suggested even further solution: if a player receives certain amount of dishonourable kills per day, his/her own faction would become hostile to him/her for 24 hours and 48 hours respectively, depending on the amount of dishonourable kills received in a day.
Feel free to discuss the proposed solution and post any suggestions that would make it even better. CONSTRUCTIVE CRITICISM of the idea is welcomed.