Cr0wL0ck
New Member
- Joined
- Aug 23, 2014
I would like to suggest a system thats kind of a hybrid between honor & rated yet quite simplistic.
What i am suggesting is similar to honor however in this case you can only get a maximum for 1.00 (100%) points per account you beat.
Lets say you beat him in a duel and later on you loose to his alt on the opposing faction causing a result of 1 win and 1 loss this would give you 0.50 score.
If you win versus 100 accounts and have kind of a draw versus 100 accounts u would end up at 150 points which gets harder to increase the higher it is unless you fight somone new.
Declining a duel counts as a loss the first time however afterwards it counts as nothing.
The point system could be listed along with a K/D that represents total pvp kills & deaths from players of the same level or within X levels of you since ofc a lvl 60 killing lvl 1's should not count.
For each person participating in a kill (assists) the "win" will be reduced for example if the opponent beat you once already and you come back to beat him with 1 buddy then instead of a 0.5 you only get a 0.25 while he keeps the 0.75 etc.
Anyways this is just something i casually thought up but i think it would be rather interresting seeing it listed on twinstar similar to the honor rankings as it gives kind of a different feel to it along with honor/prestige of playing well.
What i am suggesting is similar to honor however in this case you can only get a maximum for 1.00 (100%) points per account you beat.
Lets say you beat him in a duel and later on you loose to his alt on the opposing faction causing a result of 1 win and 1 loss this would give you 0.50 score.
If you win versus 100 accounts and have kind of a draw versus 100 accounts u would end up at 150 points which gets harder to increase the higher it is unless you fight somone new.
Declining a duel counts as a loss the first time however afterwards it counts as nothing.
The point system could be listed along with a K/D that represents total pvp kills & deaths from players of the same level or within X levels of you since ofc a lvl 60 killing lvl 1's should not count.
For each person participating in a kill (assists) the "win" will be reduced for example if the opponent beat you once already and you come back to beat him with 1 buddy then instead of a 0.5 you only get a 0.25 while he keeps the 0.75 etc.
Anyways this is just something i casually thought up but i think it would be rather interresting seeing it listed on twinstar similar to the honor rankings as it gives kind of a different feel to it along with honor/prestige of playing well.