• Dear Guest,

    You're browsing our forum as a Guest meaning you can only see a portion of the forum in read-only mode.
    To view all forum nodes and be able to create threads/posts please register or log-in with your existing account.

    TwinStar team

New Upcoming PVP Related Changes

Chero

Kronos Administrator
Joined
Jul 11, 2010
Dear Community,
We will be making some changes at the end of December / beginning of January that we expect to have a positive impact on the PVP Community. These features will be implemented on Kronos, and will also be featured on Kronos III at launch.
  • A command will be introduced allowing players to queue for battlegrounds from anywhere in the world. At the end of each battleground, players will be returned to the world location that they joined from (not where they queued from).
  • We will be reverting the change made to hide HP values.
  • When group-queuing, party leaders will be able to re-queue the group at any time (regardless of whether or not some players are already in the queue). This will reset the queue position for all players in the group.
  • The “empty” PVP bonus weekend will be removed. We will circulate between the 3 battlegrounds without a break.
There are a few other items we’re working on, but we do not have an ETA for them yet.
  • Repeatable battleground quests will be fixed (turning in marks), where XP will be awarded below level 60. This will yield a small amount of silver at level 60.
  • High rank players will not receive reduced honor for killing low rank players (i.e. R13 killing an R1, will receive the same honor as an R1 killing an R1)
  • Persistent character sessions will be fixed, meaning players will no longer be able to use ALT+F4 to disappear from combat.
 
Very happy to hear you are addressing the alt+f4 exploit again, it happens very often. Mostly in Capital Cities.

Stoked for the top four changes that will be implemented, and stoked you are looking into the others as well

Thanks for addressing the community needs, dude!
 
I like this a lot, especially the queue from anywhere change. Good job! :)
 
What was your thought process to change back the displaying of HP value in pvp?
Because, tbh you did great making it Blizzlike few weeks ago. I see no advantage putting it back except for the crap pvpers who need tbc/wotlk features assistance.
 
okay command is up, it is easy ".join " followed by the bg you want to join "wsg" "ab" "av" like this ".join wsg"
forgot to mention on ptr only
 
Last edited:
Hi,

"A command will be introduced allowing players to queue for battlegrounds from anywhere in the world. At the end of each battleground, players will be returned to the world location that they joined from (not where they queued from)."


current behaviour: You are ported to the place where you qued from Not where you joined from.

pls fix.

https://vanilla-twinhead.twinstar.cz/?issue=11715
 
don't let people enter bg while in combat
the whole server is queuing now just to get out of unwanted scenarios
GG
 
Relogging in battleground (AV, flags still cannot be capped sometimes) now marks you as a deserter, is this intended behavior?
 
Top Bottom