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    TwinStar team

Warrior Alli Race Tanking

K bringing this back to life and I am rolling human. Patch 1.12.1 says has a keyword a lot of people are missing. After some math, +5 sword skill is huge. The key word is EXCEEDS.

If your weapon skill EXCEEDS the mob's Defense skill:
  • The base chance for your attack to miss the mob is 5% - (Weapon Skill - Defense Skill) * 0.04%.
  • The base chance for your attack to be a critical strike is 5% + (Weapon Skill - Defense Skill) * 0.04%.
  • The base chance for your attack to be dodged by the mob is 5% - (Weapon Skill - Defense Skill) * 0.04%.
  • The base chance for your attack to be parried by the mob is 5% - (Weapon Skill - Defense Skill) * 0.04%.
  • The base chance for your attack to be blocked by the mob is 5% - (Weapon Skill - Defense Skill) * 0.04%

On a boss I will not exceed. Seems most threads are missing the point. We do not exceed a boss (lvl63) so those numbers are only coming into play when we are killing stuff lower level than us. This is factored in to keep us from having 100% crit rate on lower lvl stuff.

Now with any other class but human, you are 300 skill, their DEF is 315. So you have to look at the formulas for when you are below the enemy DEF, not EXCEEDS.

Read this: http://www.wowwiki.com/Weapon_skill (you see some math for a lvl 80 and lvl 70 but it is the same for 60)

Pretty much with the formula of below skill level, your base chance to miss is 8% with specials and one handed weapon white hits. (not duel-wield).

If you get your skill to 305 against the enemy 315, making it 10 difference, you have a 2% chance more of hitting. But the formula tapers off after this, so if you get Maladath (+4) or Hungering Cold (+6) let's just round this to +5. You are now at 310 skill. Against the 315 def. You get about another .5% chance to hit. Putting you at almost 3%. When you factor in the tier bonus of T3 6 of 8, this will put you at taunt, revenge, heroic strike, sunder armor, challenging shout and shield slam .5% away from hit cap without having to get +hit gear.

- - - Updated - - -

And then you factor in the reduced damage of glancing blows of 3% per skill point ( approx. ) not bad at all.
 
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