hello there all
This issue is really bugging me, i will share my opinion of it.
Lets say a feral druid (not 5-7) play in the raid, lets say that they do worse dps than pure classes (sometimes they are not that far behind or last on the meters).
so, if they dont end up last how is that a waste? (cant be full locks)
lets say they end up last and that their buff is a minor add to the group. so all in all (buff calculated) you lose a minor % of dps value (compared to avrg dps in the raid).
Now other dps might complain over gear going to that druid, if we replace the druid in another dps wont that result in more gear going to the pure dps getting the druid slot? (i mean ferals wont need on tier sets/weapons) so most dps will actually benfit from less compettion (imo
in a situation that the fight gets rough, healing and mana might not suffice (dps is ok) for a single encounter, the druid is throwing some heals/ innevert/ battle res doesnt that make the raid group more flexible in adjusting and even more suited in a wide range of encounters?
in my personal opinion hybrid classes, in moderation, might add to the group survivability by being able to adapt better in some situations (more healing/dps) while taking an extra pure healer/dps wont result in that dynamic 75/25 hybrid play. taking another healer/dps will also increase drastically the compettion on gear resulting in less geared healers/dps while the hybrid will keep to narrow range of items mostly harming himself and since being less than others actually a % decrease of an already lower % is minimal damage to the raid.
on a more personal thought, we hybrid do tend to work harder, farm our gear and try to prove our value