Grats. Sell us sand and we'll be second!
We had 58 Sands when we arrived @ Chromaggus.
Now after it's all done, we still have 49 Sands left
/edit: oh well, we cleared the last Goblin Pack after nefarian that we skipped earlier on, they probably gave us up to 10 sands back i don't remember.
We barely even made use of them.
"Chromaggus debuff applications were so often that our healers/dispellers ran out of sand at 50% of his HP and could just stand helplessly in stunlock while raid members were turning into dragonkin."
we told our healers to not use any sands before the enrage, and the enrage phase was over rather quick.You two guilds did the same boss right?
+ we brought the setup that we knew would be required. Bringing 20 melee players but not enough healers/dispellers .... then you don't have to wonder.
+ we brought the setup that we knew would be required. Bringing 20 melee players but not enough healers/dispellers .... then you don't have to wonder.
guilds should try how it looks with more healers/dispellers. those famous "Molten Core Speedrun- Setups" just don't work here, you should have been aware of that.
Looking forward to AQ/Naxx!
Hehe, I'll give you a thumbs up for the preparation, but porting in 3 alt paladins to dispel was a bit more than I expected.