Should we implement blizzlike mechanic, even if it looks like broken? Should we follow "blizzlike" standard at all costs?
For rogues patch 1.12 added in game many changes and some.. bugs. Famous vanish bug for example (sometimes vanish would fail to work) and sadly, this bug went right into TBC and persists whole expansion. I remember another 1.12 bug, enemy autoattack does not goes off when rogue stealth and when stealthed rogue come to melee range he gets autoattacked out of stealth instantly. However blizzard fixed it fast.
According to this source: in 1.12 sap start proc effects from both weapons, enchants and poisons included. Don't really think this was intended and later blizzard changed it back. Don't know when, might be before TBC.
In a support of "not intended" version, directly from 1.12 patch notes:
Sap: Enemy rogues will now always lose stealth when you Sap them.
So they do change sap mechanic in this patch and seems like occasionally messed it up. They might made it physical attack without damage or something. We can only guess.
Anyway, this change to sap forces rogues to completely avoid deadly poison and variety of weapons with dot procs on it. Could blizz intentionally do this? I don't think so, since it doesn't seems right.
My bug report https://vanilla-twinhead.twinstar.cz/?issue=3982 was marked as "not a bug" (which is true).
Now it's up to developers to decide should it stay as is or change it. I also would like to hear other players opinion about this issue. What do you think?
Sorry for my terrible english.
For rogues patch 1.12 added in game many changes and some.. bugs. Famous vanish bug for example (sometimes vanish would fail to work) and sadly, this bug went right into TBC and persists whole expansion. I remember another 1.12 bug, enemy autoattack does not goes off when rogue stealth and when stealthed rogue come to melee range he gets autoattacked out of stealth instantly. However blizzard fixed it fast.
According to this source: in 1.12 sap start proc effects from both weapons, enchants and poisons included. Don't really think this was intended and later blizzard changed it back. Don't know when, might be before TBC.
In a support of "not intended" version, directly from 1.12 patch notes:
Sap: Enemy rogues will now always lose stealth when you Sap them.
So they do change sap mechanic in this patch and seems like occasionally messed it up. They might made it physical attack without damage or something. We can only guess.
Anyway, this change to sap forces rogues to completely avoid deadly poison and variety of weapons with dot procs on it. Could blizz intentionally do this? I don't think so, since it doesn't seems right.
My bug report https://vanilla-twinhead.twinstar.cz/?issue=3982 was marked as "not a bug" (which is true).
Now it's up to developers to decide should it stay as is or change it. I also would like to hear other players opinion about this issue. What do you think?
Sorry for my terrible english.