Magnifican
Authorized
- Joined
- Nov 2, 2014
Ok, so I am very new to this server emulation thing and have some newbie questions. Maybe this thread is made in the wrong part of the forum but I thought "general discussion" work since its a question involving Kronos as well as tbc and wotlk servers, if not then mods can move it
Alright, so Kronos is using Mangos-zero server as far and I know and it comes with alot of unfinished stuff. The previous Kronos project had alot of work done to it and since then it have been in development for years to the point we are now, and it obviously still has alot of bugs (100% bugfree doesnt exist anywhere) - yet it is still the best vanilla server script-wise!
So I got a few questions about emulator cores out there. Lets say a new server opens up with TrinityCore 3.3.5 for example, would they have to go back to develop vanilla content for years like Kronos have done, then polish BC content for years like CoreCraft have done, then also Wotlk content for years? How come there are so many Wotlk servers out there? Do they all have crappy (bugged) vanilla content? Or is it like i've seen some posts on the web saying that with emulators like TrinityCore the vanilla content is already properly scripted and almost bugfree to begin with? I understand Mangos-zero is the only vanilla core out there, and Kronos obviously use this one, but how would a later emulator function with vanilla content etc?
This same thing goes for TBC. I see alot of BC servers developing their server for years yet it still have bugs to that current content as well as lots of bugs to the vanilla content as well. Is this because they use "bad" cores? Some use Mangos or ArcEmu for BC too right? With TrinityCore (again as the example) the scripting of quests, events, dungeons, mobs etc are already done for that older content? Would you be able to raid MC on a "fairly new" 2.4.3 server without issues? Would you be able to raid Black Temple on a new 3.3.5 server? or ICC on a 4.3.4 server without major issues? The question im looking for is backward compability I think :blink:
Also about the future. How would a core be able to handle WoD? This expansion have sooo many scripted quest with events, nearly every damn NPC starts to talk (mostly voiceless but many of them even have voiceovers) when you trigger a quest, it has heavy scripted raids with so many mechanics in them, like using the environment around you to trigger another event etc. I see Wrath servers having problems with phasing (wrathgate event and Battle of Undercity dont work on most wrath servers), how would a WoD server handle the garrisons and other heavy phasing, will it be possible? I have yet to try out a cata/mop/wod private server, so I have no idea what they look like. Again im a big noob on these things so some enlightenment would be great! ^_^
And back to Kronos. In the future if Kronos succeeds and stays with a healthy community, I heard that they might open up a TBC server for us to continue our adventure on. If that would happen, how would the transformation process work? Like, I assume we would keep all of our characters, proffs, gear etc (would be a bit of a turnoff otherwise), but would we still be using Mangos as core for BC or a new core entirely? Would that require years of development to be made? Or will we use the already established BC server that Twinstar have? Or a "copy" of that work?
Lots of questions! I hope someone can fill me in on all this. Maybe a link to some introduction on how pvt servers and emulators work and what the difference is between them. I dont want a guide on "how to make one" or anything like that.
Cheers!
Alright, so Kronos is using Mangos-zero server as far and I know and it comes with alot of unfinished stuff. The previous Kronos project had alot of work done to it and since then it have been in development for years to the point we are now, and it obviously still has alot of bugs (100% bugfree doesnt exist anywhere) - yet it is still the best vanilla server script-wise!
So I got a few questions about emulator cores out there. Lets say a new server opens up with TrinityCore 3.3.5 for example, would they have to go back to develop vanilla content for years like Kronos have done, then polish BC content for years like CoreCraft have done, then also Wotlk content for years? How come there are so many Wotlk servers out there? Do they all have crappy (bugged) vanilla content? Or is it like i've seen some posts on the web saying that with emulators like TrinityCore the vanilla content is already properly scripted and almost bugfree to begin with? I understand Mangos-zero is the only vanilla core out there, and Kronos obviously use this one, but how would a later emulator function with vanilla content etc?
This same thing goes for TBC. I see alot of BC servers developing their server for years yet it still have bugs to that current content as well as lots of bugs to the vanilla content as well. Is this because they use "bad" cores? Some use Mangos or ArcEmu for BC too right? With TrinityCore (again as the example) the scripting of quests, events, dungeons, mobs etc are already done for that older content? Would you be able to raid MC on a "fairly new" 2.4.3 server without issues? Would you be able to raid Black Temple on a new 3.3.5 server? or ICC on a 4.3.4 server without major issues? The question im looking for is backward compability I think :blink:
Also about the future. How would a core be able to handle WoD? This expansion have sooo many scripted quest with events, nearly every damn NPC starts to talk (mostly voiceless but many of them even have voiceovers) when you trigger a quest, it has heavy scripted raids with so many mechanics in them, like using the environment around you to trigger another event etc. I see Wrath servers having problems with phasing (wrathgate event and Battle of Undercity dont work on most wrath servers), how would a WoD server handle the garrisons and other heavy phasing, will it be possible? I have yet to try out a cata/mop/wod private server, so I have no idea what they look like. Again im a big noob on these things so some enlightenment would be great! ^_^
And back to Kronos. In the future if Kronos succeeds and stays with a healthy community, I heard that they might open up a TBC server for us to continue our adventure on. If that would happen, how would the transformation process work? Like, I assume we would keep all of our characters, proffs, gear etc (would be a bit of a turnoff otherwise), but would we still be using Mangos as core for BC or a new core entirely? Would that require years of development to be made? Or will we use the already established BC server that Twinstar have? Or a "copy" of that work?
Lots of questions! I hope someone can fill me in on all this. Maybe a link to some introduction on how pvt servers and emulators work and what the difference is between them. I dont want a guide on "how to make one" or anything like that.
Cheers!
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