Liebguckerle
New Member
- Joined
- Dec 28, 2013
- Location
- Germany
Hi there, we did a BFD run today and all in all it vas a very deceiving experience. It was mostly boring in my opinion.
We (Paladin, Warrior, Hunter, Priest, Druid) went in, levelrange 23-25, everyone green gear and normal talents for that levelrange. No strategy or careful planning necesseray - at all. Only point where we wiped was in The temple of Kelris when we put on all 4 lights at once. This instance needs some serious rework, each mob that is. I will list some concrete issues here, the others may correct me / comment.
A very good guide describing normal problemes encountered in BFD would be this one:
http://wow-pro.com/dungeon_and_raid_guides/2027_blackfathom_deeps_guide
Main Issues:
1. Mob Damage, HP, armor: Practically inexistant. We could easily pull 6-7 mobs, I (Heal - Priest) only had to drink like 4-5 times during the whole run. The only mobs doing real damage are the servants of Aku-Mai towards the end.
2. Lorgalis Manuscript, questitem in a chest, should respawn instantly so everyone might be able to take it and not having to run back every 5 minutes http://www.wowhead.com/item=5359/lorgalis-manuscript
3. Bosses: All notable bosses in the instance deal far too less damage and / or have wrong abilites. Especially the endboss Aku'mai is ridiculess- i didn't have to heal the tank doing that one. Gelihast too, he should hit like a truck, here you can easily pull him with adds... Aside that the following problems:
- Lady Saveres (http://www.wowhead.com/npc=4831/lady-sarevess): No Waypoints / patrol
- Aku'Mai (http://www.wowwiki.com/Aku'mai) : No Waypoints / Patrol
4. Endevent with Lord Kelris: The event can be started correctly, door opens after killing all monsters. However, if you wipe, the mobs will return to their inital spawn positions.
That's it so far from me, good luck
We (Paladin, Warrior, Hunter, Priest, Druid) went in, levelrange 23-25, everyone green gear and normal talents for that levelrange. No strategy or careful planning necesseray - at all. Only point where we wiped was in The temple of Kelris when we put on all 4 lights at once. This instance needs some serious rework, each mob that is. I will list some concrete issues here, the others may correct me / comment.
A very good guide describing normal problemes encountered in BFD would be this one:
http://wow-pro.com/dungeon_and_raid_guides/2027_blackfathom_deeps_guide
Main Issues:
1. Mob Damage, HP, armor: Practically inexistant. We could easily pull 6-7 mobs, I (Heal - Priest) only had to drink like 4-5 times during the whole run. The only mobs doing real damage are the servants of Aku-Mai towards the end.
2. Lorgalis Manuscript, questitem in a chest, should respawn instantly so everyone might be able to take it and not having to run back every 5 minutes http://www.wowhead.com/item=5359/lorgalis-manuscript
3. Bosses: All notable bosses in the instance deal far too less damage and / or have wrong abilites. Especially the endboss Aku'mai is ridiculess- i didn't have to heal the tank doing that one. Gelihast too, he should hit like a truck, here you can easily pull him with adds... Aside that the following problems:
- Lady Saveres (http://www.wowhead.com/npc=4831/lady-sarevess): No Waypoints / patrol
- Aku'Mai (http://www.wowwiki.com/Aku'mai) : No Waypoints / Patrol
4. Endevent with Lord Kelris: The event can be started correctly, door opens after killing all monsters. However, if you wipe, the mobs will return to their inital spawn positions.
That's it so far from me, good luck