Noone's gonna report shit they can abuse for their own personal gain chero
come out of ur cave
Considering it was like that from the begining of the server, i thought it was just a Kronos thing and not a bug. Espiecially because i got reported for this and GM didnt seem to care : https://forum.twinstar.cz/showthread.php/114186-Brochette-Other?p=833714&viewfull=1#post833714
Not enough evidence to prove wrong doing.
Considering it was like that from the begining of the server, i thought it was just a Kronos thing and not a bug. Espiecially because i got reported for this and GM didnt seem to care : https://forum.twinstar.cz/showthread.php/114186-Brochette-Other?p=833714&viewfull=1#post833714
Roughly searched through the bug tracker and I have not found any reports related to these herbs at all.
The forum is not a place for bug reporting, that's why the previous thread was closed.
I don't want to burst your bubble but your bug tracker is flawed. When an issue that was raised 10 months ago gets insta closed by a hot-headed cuck (Filvorja) who deletes peoples comments in a bug report but is insta-confirmed when it's reposted 10 months later by yourself, it kinda makes people lose interest in actually helping out.
https://vanilla-twinhead.twinstar.cz/?issue=10077 Original (Not a bug)
https://vanilla-twinhead.twinstar.cz/?issue=10919#comments reposted 10 months later w/ different wording (Confirmed)
This is a fundamental game-changing ability that has plagued one of the most played Classes for such a long time.
Small things are ignored too, like the Peasemold bug report that was ignored for 6 months https://vanilla-twinhead.twinstar.cz/?issue=9475&highlight=gates.
Or take Naxx PTR as an example. We were supposed to report bugs, and we documented them and had the full intention to, but when we spend the time to make a post and then it's instantly marked a duplicate, but the report it's a duplicate of is for "internal viewing only" then what the fuck are people supposed to do? Just report every damn thing that's out of place only to have it canceled cuz there's a hidden report somewhere that we can't even see the contents of?
You want to know why most of the bugs in Naxx were reported by Bazzil and whoever else is testing? Because after realizing you just wasted your time making a duplicate report for the 3rd wing in a row you kinda don't feel like spending the rest of your day reporting all the other shit just to have that stamped as a duplicate as well.
Sometimes bitching on the forums is the only way to get your attention nibba.
I don't want to burst your bubble but your bug tracker is flawed. When an issue that was raised 10 months ago gets insta closed by a hot-headed cuck (Filvorja) who deletes peoples comments in a bug report but is insta-confirmed when it's reposted 10 months later by yourself, it kinda makes people lose interest in actually helping out.
https://vanilla-twinhead.twinstar.cz/?issue=10077 Original (Not a bug)
https://vanilla-twinhead.twinstar.cz/?issue=10919#comments reposted 10 months later w/ different wording (Confirmed)
This is a fundamental game-changing ability that has plagued one of the most played Classes for such a long time.
Small things are ignored too, like the Peasemold bug report that was ignored for 6 months https://vanilla-twinhead.twinstar.cz/?issue=9475&highlight=gates.
Or take Naxx PTR as an example. We were supposed to report bugs, and we documented them and had the full intention to, but when we spend the time to make a post and then it's instantly marked a duplicate, but the report it's a duplicate of is for "internal viewing only" then what the fuck are people supposed to do? Just report every damn thing that's out of place only to have it canceled cuz there's a hidden report somewhere that we can't even see the contents of?
You want to know why most of the bugs in Naxx were reported by Bazzil and whoever else is testing? Because after realizing you just wasted your time making a duplicate report for the 3rd wing in a row you kinda don't feel like spending the rest of your day reporting all the other shit just to have that stamped as a duplicate as well.
Sometimes bitching on the forums is the only way to get your attention nibba.
Is it not better to report something and have it marked as duplicate so you know that we are aware of the issue? We can't fix things if they're never reported. So with your lack of willingness to communicate with the developers and testers you're not actually helping yourself or the community. If you go with the mindset of "I'm not gonna report it, it's just gonna get closed and I'm going to waste my time" you're risking the report not being a duplicate of an internal report and therefore it will never get fixed, and who's fault is it? Yours for not making the report. Who are you going to blame? Us. Not all reports are marked as internal by us either. Players can make internal reports if they're sharing content they don't want other players to see.
No effort goes to waste anyway, extra information about the bugs is a great help, even if your report is marked as "Duplicate" the information isn't redundant. The tag is purely there for our convenience, so that we don't have multiple entries of the same bug.
The idea of the bugtracker is so you can help the staff to make the server better. Can I also bring your attention to the rules of the server?
T. Players are obligated to report any bugs in the game via the BugTracker. Failing to do so or abusing the bug will be punished based on the discretion of the Kronos Team. Bugs can only be reported via the bug tracker, not via in game tickets. Bugs submitted via in game tickets will be deleted without reply and may go unresolved, as a result it will take longer for a fix to be implemented.
By playing on the server you basically say "If I find a problem I WILL report it." Your lack of co-operation in this matter is actually breaking this rule, just an FYI.
Hope i've explained this well.
There's reasons why we have internal bug reports. Players don't want their content to be shown, we don't want the community to know every single detail about all of the fights, we don't want other projects using our research that we worked hard to find. You know there's tons of different reasons. To show everyone every bug report we have would be a complete disaster.
Without naming any projects, we'll say one has a bugged quest and they go "Oh, How do we fix it" They come straight to our bugtracker and have all the information they can ever dream of. What do we get for this? Nothing. We have no reason to do it.
It's as if you ignored my point exactly when I said no effort is wasted by either party. The information in a bugreport marked as a duplicate is still used as part of our development and testing. And you're worried about it taking one of us 10 seconds to mark something as duplicate? All that's done in the internal report is the duplicate report is linked so that we can look at all of them. No research goes to waste.
As for the bugreports being marked differently. The more recent bug report contains another point as well as the one about the stun, the bugreport could have been marked as confirmed for that point but you're tunnelvisioning straight on that one point. You've also said that in one report a staff member marked as not a bug and then in another one, same staff member marked as confirmed. In the example you linked that is not even true. Filvorja marked the first bug report as not a bug and Chero confirmed the second report. In the first one Chero did not say it was not a bug, he merely asked the community about the mechanic of the spell, and filvorja hasn't even commented in the second bugreport, so I do'nt see where you're seeing this. In other reports it could be a misunderstanding of the way it's worded and another report makes it a lot more clear. But you're not even thinking from our perspective, people try to word things to make their class buffed. You have to see it how we see it to understand.
Next day a report on the bug tracker gets made: https://vanilla-twinhead.twinstar.cz/?issue=10894
Sure, not the best ticket ever seen, but especially after taking part in the conversation the day before, it should be clear that something is up and it is in the interest of the server to fix it. Nope, just gets canceled without any comment or any note or anything.
Sometimes bitching on the forums is the only way to get your [staff] attention.
being mocked for bringing it up somewhere else then the tracker.
Since Razorgore has been mentioned, I will use it as an example of where developer team fails to help players with testing and bug reporting. If I am wrong about the following, please correct me.
Let us take as an example the issue where Razorgore can hit a player up to 9 times after casting volley or conflagrate. Has any developer actually taken a look in the Razorgore script to check if Razorgore unleashing 9 hits is something that is coded into the server? Instead, conversation about it typically goes along the lines of:
"find a source for your claims that he shouldn't thrash"
"even if he should, why the hell is he hitting 9 times?"
"find a source that he shouldn't hit 9 times"
In other words "stop bothering me, don't give a damn about your Razorgore". Again, correct me if I missed it and players have actually been given proper information of what kind of behavior is INTENDED for Razorgore on Kronos. But if they had, we wouldn't see so many bug reports on the issue, I would assume.
So... can a dev go and glance over the script and give the answer to the few players that still care and want to help fix bugs, so that players know whether they should simply report that he is doing more hits than he should, or whether they need to spend hours (yes, literally hours) watching 50 videos from 2005 and 2006 in order to prove that in none of those videos there were multiple hits on the tank?
Keeping too many secrets may be okay from the security point, Fenissa. But leading developers and testers need to be rational about it and know when they stop making sense.