Can't wait for the even more custom & fun server.
Part of the problem was communication. I wasn't around when Kronos first opened its doors, nor the time period leading up to it. I joined roughly a month later as a player, and a couple months after that as a GM. The lack of communication relates to both a slight difference in views of what the term "blizzlike" means. This term has no static definition, it means many things to many different people. To some it means exact "blizzlike" numbers whereas to others it means the same "feeling" you get from when you played back in retail. Naxx was a perfect example of where "blizzlike" definitions clashed and a prime example in my opinion of how communication breakdowns can skew things.
While some joke that "k1 & k2 were ptr for k3", this can be said by a lot of things in life. You learn by trial and error. You look back at what worked, what didn't and how to continuously improve. K1 & K2 were by no means a failure in any respect, but nothing is perfect and there are a lot of things that could have been improved upon in hindsight. You learn from your mistakes and take that knowledge moving forward with you in order to improve upon them.
At the start of Kronos, there was a solid dev team and a makeshift gm team. Since then, the teams have greatly improved and have improved a lot of areas where we as a project struggled at first. Communicating the ideology of the server and what it meant to us as a project was obviously something that lacked.
Moving forward, communication is going to be improved and we are going to be outlining the ideology & what to expect from Kronos 3. This way, players know what to expect. There are going to be changes from K1&K2 based on how we feel we can improve as a project. This info will be released as we get closer and closer to launch. Some are changes that are easy to make, some are going to be more difficult. As an example, there are many of us staff members who want to see the Character Auction and Cross Faction mounts abolished for K3. We know it's not "pay to win" but removing character auctions and even cross faction mounts would be overall beneficial for K3 (where the lowered donation money comes from is yet to be determined). But this is one thing that many of us want to see, but the final word falls outside of our staff's powers and remains with Twinstar.
Overall Kronos 3 should be a much more polished and organized project (whose bug fixes will also be transferred to Kronos).
With a stronger team and a stronger focus on communication as we move forward, to me there is a lot of positives to be focused on.