morbidmike
New Member
- Joined
- Mar 28, 2015
Nope
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Riposte is a huge damage burst for just 10 energy. One of the best talents for leveling.Riposte, given that you are fighting turtles and bears and whatever, I just dont see how a disarm is useful, particularly for 6 points.
Riposte is a huge damage burst for just 10 energy. One of the best talents for leveling.
Lets assume you are putting 2 in to Imp. SS no matter what. You have to put 9 more (3 in tier one) to get riposte, and not a single one increases damage until riposte itself. you will get 5% parry 3% dodge, but I really question whether this is a good trade-off. For arguments sake, assume 2 in remorseless attacks, 2 in imp. ss. now put 9 more points in somewhere.
Lets see what you could do in Assassination with 9 more points - 5% crit with 5, then choose between imp. eviserate, murder, ruthlessness, and (notably) relentless strikes (the 9th point). from there, your NEXT 5 points can be in lethality (which I suspect, given remorseless attacks, is not too far in benefit from the +hit in tier 2 of combat). depending on what % instant poison is of total damage (I don't know, does anywa have a general idea?) Improved poisons might be a competitive dps boost with the dagger spec in combat or off-hand spec if not daggers.
So with 9 points, and remorseless attacks and imp. ss in both
either get 5% parry, 3% dodge (or gouge) and riposte, or
5% crit, and choose some of combo-point adder, energy refresher, imp. eviserate and up to 2% vs most mobs.
the NEXT 10 points in either tree might be 9 between improved poisons, lethality, and whatever else wasn't taken in assassination, with 10th point being Cold Blood. In combat, perhaps 5% hit, then either offhand or dagger spec (if not sword/mace).
I guess the short version is that to me it is far from clear that going for riposte is a better overall damage rate than the more static damage/combo point adds/energy regen buffs you would get from going in assassination for 9 points.
Sorry but no its not. Combat is by far the most sufficient leveling specc. I get your point that the early combat tree is very weak and you don't get any noticeable talents. Although you have to consider that even dodge/parry talents make sense when leveling (compared to your go-to raiding spec). In the end (with Blade Flurry / Weapon Spec and ARush) combat outperforms any other specc with ease.
I hardly ever used openers while leveling as they cost too much energy. Mobs were almost always dead before Garrote did much damage, 2 CPs from CS for 60 energy aren't good either unless you need to avoid beeing damaged by your target. I just ran arround out of stealth and made best use of my Remorseless Attacks/Riposte procs.
You focus too much on maths when you can simply log in and see
I tried multiple speccs for leveling and in the end, stuck with combat. Although hemo with all + bleeds was quite fun too, but not as powerful as combat. Not even close.