Hey guys,
just a quick question:
How big is the potential for abuse of the dynamic spawn rates ? Since this is a non blizzlike feature (As far as I know) this could lead to some... strange results if it allows abuse. Vanilla WoW was very grind heavy and my theory would be, that you could just run 30-40 Clients (Which is acually not multiboxing, you just move everyone into the zone and let the client open) into the same area and artificially increase the spawn rates by a lot. So how does this affect mobs which were farmed for their loot often in vanilla ? I'm worried that the potential for abuse of the system is extremly high, if done correctly.
just a quick question:
How big is the potential for abuse of the dynamic spawn rates ? Since this is a non blizzlike feature (As far as I know) this could lead to some... strange results if it allows abuse. Vanilla WoW was very grind heavy and my theory would be, that you could just run 30-40 Clients (Which is acually not multiboxing, you just move everyone into the zone and let the client open) into the same area and artificially increase the spawn rates by a lot. So how does this affect mobs which were farmed for their loot often in vanilla ? I'm worried that the potential for abuse of the system is extremly high, if done correctly.