Remembrance
New Member
- Joined
- Apr 7, 2015
To everyone who is interested, and those who decide to read:
Hello,
Let me start off by saying that I enjoy playing vanilla wow, I appreciate the work that the GMs and community put into this server. I played at release, but back then there was the issue of sand and battlegrounds weren't really even a "thing", so I decided to take a break and I'm now back to find that the server is a lot more active. I'm really happy that this server has gotten the attention that it deserves. However, in my opinion, there are pretty large problems that cause the PvP experience to be extremely frustrating and at times very boring, I will try to talk about a little bit later.
So my first question is, do YOU, the players of Kronos 1 believe that issues even exist where PvP is concerned on this server?
Let me explain my answer based on the 2-3 weeks that I've been back from a Horde perspective:
PUGS
Let's start with the excruciatingly painful experience that is the Horde PUG. Who are they? Like in the DE-dust 2 animation for Counterstrike, there are types of players that make up the Horde PUG. These are:
The PvPer - You get about 2, maybe 3 of these in a game if you're lucky. These are the guys that try hard no matter what. They're geared enough to play the game to a reasonable level, maybe they bring consumables, maybe not. Point is, they're playing and to a decent level.
thA dArGun SlaYa - Alliance know this guy well too I think. He joins the BG in full epics, his Ashkandi out, running around like a headless chicken completely ignoring objectives smashing the opposing d1/green geared enemies for tha phat honors.
The AFKer - Sadly, these players exist in EVERY SINGLE game. There are at least two, some times up to 6 in a game depending on the enemy players. This son-of-a-gun sits in the battleground and waits for the 10 minute mark until he gets his mark, then leaves and does it over. It is reportable, but just because of the number of players doing this regularly, I think it should probably be monitored for a while to 'encourage' players to actually play the game.
The Complainer - Usually only 1 person every few teams, but not to be forgotten - this guy LOVES to complain and rage. He types in full caps lock in order to make sure that every player on the team realises that they're being verbally abused by an angry, angry man.
The Leveller - these can be in any combination with the options above, only they are geared in level 30 greens with the wrong stats, refuse to leave battleground to get any other gear and sometimes don't even speak English. In addition, many of these decide that they are going to battleground everyday for 18 hours a day just to mess with the rankers.
These are the types of players that make up a PUG, but how does it play out? Against Alliance premades, games last 10 minutes if the Alliance are being generous enough to give these ass-hats a mark. Against Alliance PUGs, the games last usually around 20 minutes, sometimes a little more, but the win-loss is probably 90-10 in favour of Alliance.
So far so good? If not, please feel free to correct me in the comments below.
"Premade 'PvP'"
As someone who has had the privilege to pick up some gear and play a healer, I'm picked up occasionally for grouped PVP, I guess we can call these premades. There are a few serious problems, at least on Horde side with these groups. I apologise in advance to my Horde buddies for what comes next, but it's unfortunately the truth:
Horde premades will always dodge games against Alliance premades unless they think they have some kind of an edge on the enemy premade, or, after we lose one game, we decide that there is either no way we can defeat these groups or, and here is the saddest part, it simply isn't worth the time to face a premade because in the time we have a game with them, we could've finished 3 games against PUGs.
For some part, I can understand why Horde groups dodge Alliance at the beginning of the week when you have several players competing for high standing and you want to rank. Then comes the weekend, sometimes Monday & Tuesday and you still have dodging even when the rankers are 100K+ Honor ahead of everyone else - and at this point, it's frustrating for anyone who doesn't want these mind-numbing 10 minute games against green geared Alliance players.
All this said, I've had a couple of very enjoyable games and I'm glad to be back. I just hope we can at least talk about what I think are some issues with PvP on this server. It has only been a short period of time, but this is what I have seen, hopefully it is not too far from the truth and nobody is upset with me. :biggrin:
So again, if there's anything wrong with what I've said, please correct me below.
Thanks,
Remembrance
Hello,
Let me start off by saying that I enjoy playing vanilla wow, I appreciate the work that the GMs and community put into this server. I played at release, but back then there was the issue of sand and battlegrounds weren't really even a "thing", so I decided to take a break and I'm now back to find that the server is a lot more active. I'm really happy that this server has gotten the attention that it deserves. However, in my opinion, there are pretty large problems that cause the PvP experience to be extremely frustrating and at times very boring, I will try to talk about a little bit later.
So my first question is, do YOU, the players of Kronos 1 believe that issues even exist where PvP is concerned on this server?
Let me explain my answer based on the 2-3 weeks that I've been back from a Horde perspective:
PUGS
Let's start with the excruciatingly painful experience that is the Horde PUG. Who are they? Like in the DE-dust 2 animation for Counterstrike, there are types of players that make up the Horde PUG. These are:
The PvPer - You get about 2, maybe 3 of these in a game if you're lucky. These are the guys that try hard no matter what. They're geared enough to play the game to a reasonable level, maybe they bring consumables, maybe not. Point is, they're playing and to a decent level.
thA dArGun SlaYa - Alliance know this guy well too I think. He joins the BG in full epics, his Ashkandi out, running around like a headless chicken completely ignoring objectives smashing the opposing d1/green geared enemies for tha phat honors.
The AFKer - Sadly, these players exist in EVERY SINGLE game. There are at least two, some times up to 6 in a game depending on the enemy players. This son-of-a-gun sits in the battleground and waits for the 10 minute mark until he gets his mark, then leaves and does it over. It is reportable, but just because of the number of players doing this regularly, I think it should probably be monitored for a while to 'encourage' players to actually play the game.
The Complainer - Usually only 1 person every few teams, but not to be forgotten - this guy LOVES to complain and rage. He types in full caps lock in order to make sure that every player on the team realises that they're being verbally abused by an angry, angry man.
The Leveller - these can be in any combination with the options above, only they are geared in level 30 greens with the wrong stats, refuse to leave battleground to get any other gear and sometimes don't even speak English. In addition, many of these decide that they are going to battleground everyday for 18 hours a day just to mess with the rankers.
These are the types of players that make up a PUG, but how does it play out? Against Alliance premades, games last 10 minutes if the Alliance are being generous enough to give these ass-hats a mark. Against Alliance PUGs, the games last usually around 20 minutes, sometimes a little more, but the win-loss is probably 90-10 in favour of Alliance.
So far so good? If not, please feel free to correct me in the comments below.
"Premade 'PvP'"
As someone who has had the privilege to pick up some gear and play a healer, I'm picked up occasionally for grouped PVP, I guess we can call these premades. There are a few serious problems, at least on Horde side with these groups. I apologise in advance to my Horde buddies for what comes next, but it's unfortunately the truth:
Horde premades will always dodge games against Alliance premades unless they think they have some kind of an edge on the enemy premade, or, after we lose one game, we decide that there is either no way we can defeat these groups or, and here is the saddest part, it simply isn't worth the time to face a premade because in the time we have a game with them, we could've finished 3 games against PUGs.
For some part, I can understand why Horde groups dodge Alliance at the beginning of the week when you have several players competing for high standing and you want to rank. Then comes the weekend, sometimes Monday & Tuesday and you still have dodging even when the rankers are 100K+ Honor ahead of everyone else - and at this point, it's frustrating for anyone who doesn't want these mind-numbing 10 minute games against green geared Alliance players.
All this said, I've had a couple of very enjoyable games and I'm glad to be back. I just hope we can at least talk about what I think are some issues with PvP on this server. It has only been a short period of time, but this is what I have seen, hopefully it is not too far from the truth and nobody is upset with me. :biggrin:
So again, if there's anything wrong with what I've said, please correct me below.
Thanks,
Remembrance
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