I just had a good idea. What about a server which only has progression up to rag and ony. 1x rates on all the stuff and once every 3 month (period is up for debate) all the gear is wiped. Lvls, rep and professions stay. You get a basic set of greens and thats it. All quests are reset as well. All crafting mats are gone. Also gold is gone. It is like an new season every few month and you can compete for the server firsts each season.
Yea but I think that will just make people better at cutting corners and skipping everything that isn't relevant for raiding.
It's suppose to be an mmoRPG, you play as a character in the World of Warcraft, then you have different options in what you want to do in that world, like becoming a skilled blacksmith or something for example.
Also listen to
THIS, where is the war guys? there is no fucking war.
There is very little interaction with the world once everyone has got on that raid wave.
I think some of my suggestions would really change that and bring back the war and make the world more lively, like I assume most of you that played back then have some memories of Tarren Mill vs Southshore for example,
I miss stuff like that, having to look over your shoulder while questing makes it less dull.
But of course it's not fun to be ganked by higher levels so I thought of
The Newbie Protection System ™
Basically you appear unflagged to everyone that you appear gray to, unless you attack them first
.
Edit: Some other rambling stuffs I had in mind.
Table of somewhat balence.
[TD="align: center"]Dungeon/Questing[/TD]
[TD="align: center"]PvP[/TD]
[TD="align: center"]Raiding[/TD] |
[TD="align: center"]T 0.5[/TD]
[TD="align: center"]Rank 13 (Current rank 10)[/TD]
[TD="align: center"]T 1[/TD] |
[TD="align: center"]T 0[/TD]
[TD="align: center"]Rank 10 (lvl 58 set)[/TD]
[TD="align: center"]Dungeon Gear[/TD] |
So with this you can join the game very late but still not be that crazy far behind if you want to pvp for example, and for that same reason people might feel like rerolling and trying different classes more.
The world should also feel more lively because of that, and because of the pvp changes I suggested, the whole world would become like a big battleground with several bosses (faction leaders), towns to conquer and you wouldnt feel forced into an instanced minigame for pvp anymore.
And for VERY endgame weapons for dungeon/casuals you have rare epic items from dungeons like:
https://vanilla-twinhead.twinstar.cz/?item=18538
https://vanilla-twinhead.twinstar.cz/?item=11684
https://vanilla-twinhead.twinstar.cz/?item=1728
https://vanilla-twinhead.twinstar.cz/?item=13505
Also craftable stuffs like these would become interesting (and ofc there are also craftable gear):
https://vanilla-twinhead.twinstar.cz/?item=22384
https://vanilla-twinhead.twinstar.cz/?item=19170
https://vanilla-twinhead.twinstar.cz/?item=18282
https://vanilla-twinhead.twinstar.cz/?item=19169
https://vanilla-twinhead.twinstar.cz/?item=22383
Most of these stuffs are skipped currently because meh and why bother when you can just raid.