This is correct, it has been working for 3 years without issues already
I disagree, because the dev team is way too narrow minded about this features and think it's their trademark, each time someone voice his concern they shut him down so i did'nt do a full post about this for K3 like stated by qqqqqqqqqq for this reason, to me 50g respec had a purpose.
Cons:
-
It makes PvP cancer,
while this features is build around the fact it would help pvp. Simple: the only way to get good retardin/feral/boomkin gear is raid pve but only few guild would bring those hybrid. Here the paladin/feral/boomkin can go for 5g in healing spec raiding and switch the same night the retard spec to go into wsg. That would be impossible if respec cost was 50g, they either go pvp in heal spec, stay in hybrid spec or not pvp at all which is tbh better because those players are usually selfish and dont bother with teamplay (thus cancer)
-It makes PVE way easier as it should.
1) Having to choose a balanced spec for pvp and pve and farming makes pve harder and the
game more fun and varied. We are not fucking stupid, we all now the optimal pve and pvp spec.
2)switching spec freely depending on the encounter and allow guild to have perfect setup for each fight (tank can switch to fury when they are not needed, mage can respec frost or fire etc) = more dps = you can bypass some boss mechanic just by brute force= pve easier.
-
It breaks your economy,
Denying that is pure hypocrisy, despite the fact the gold sink become non-existent, you allow 2 classes to spec for a farming spec for free: mage and hunters can have spec doubling their gold/hour income. K1 inflation was sick, I am well aware i
had more than 40k gold on this server wtf, i never had more than 1k in retail back then and my playtime was 4 times bigger.
And you allow the usual non-farmer class (paladin/druid/priest....) to switch for few gold to a farming spec putting more money into the game again and seriously reroll time is like 5days played if you are not a retard and help your alt with gear.
-And here where you dont see the point, it
KILLS your server on the long run, never wonder why people join Nost/LH/Ely instead of Kronos despite all the drama? The Kronos starting zone is always empty past the initial xp rush (i dont count the time where K1/K2 had no competition due to nost/lh downtime) . On those server you
HAVE TO reroll to have a farming/pvp alt, making starting zone more crowded and then more attractive. I rerolled 9 times on Kronos, it's impossible to do an instance after Deadmines, when you finally find a group your level is too high to make it worth.
I could go for dozen other examples for the cons but the wall of text would kill most of you.
Pros:
-It's cheaper and allow people to play the class how they want to play it at all time.
Yeah true, but i had 2 hunters on retail, and it was common to have twice the same classes to play one for pvp and one for pve.
-It allows perfect pvp spec in BG
cool, cool, cool more perfect reckbomb spec
-It allows warriors to go tank more freely for lower instance
I agree, but you can tank every 5men in fury/arm spec if you have the gear to begin with anyway.