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[AddOn] CDFrames - Player and enemy cooldown timers

[video=youtube;xPKkyV6IV_k]https://www.youtube.com/watch?v=xPKkyV6IV_k&[/video]
 
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Hm, yeah, that actually seems like it's working as intended. By default it just shows all active cooldowns and those are cooldowns. The API doesn't tell you what triggered them so I don't think there's a good way to change it for this specific case, but with /cooldowns used this won't happen either.
 
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