....
Thanks for saying it. I was (wrongly) trying to be nice about it, but apparently this is what was needed.
/highfive
....
Maybe Quin and his guild haven't used that (SOFCKINGSHITTY oh God hate it) bug-exploit..? In case if he haven't, you better post anything related to ED MC-itself scripts & bugs.on.
Do you still think ED raid scripts were good? Obviously you don't have anything to compare to, but then why do you think you know anything about (even 1.12) MC/BWL scripts?
I know of Blizzard's original design of classes. Just because you had a healing spec did not mean Blizzard intended you heal in raids. Blizzard tried hard to increase all spec's raid viability. Hence why all gear up through AQ40 had stats/set bonuses that buffed all three specs. It was not until Naxxramas when you saw them give up (temporarily) on this hope.
and only AQ40 sets had any strength on them so none fit for enhancement either.
You think just because some sets/items has bad itemization, Blizzard's intentions were to let everyone play whatever talent they want.
it would have been amazing if Blizzard succeeded at their original goal. We would not have this bullshit of class homogenization if they did.
Believe me I'd love to have 9 different roles in raids, but that's just not vanilla.
ZG itself is an amazing place to farm gear for entrance into MC, however ZG is not going to be available until after BWL is released, which won't be released until after MC has been cleared. Essentially the only thing we're going to be walking into MC with is the base gear from the level 55-60 dungeons.
Kronos WoW is not emulating this in the least bit. Raids will not be anywhere near their original state because of this.
I apologize if you are misreading my posts because of your English skills. English is my first and only language, so i don't have this problem.
Paladins were designed to be on the front lines with warriors, regardless of your spec. It was the decision of the players to play them (and all hybrids) as healers only. Path of least resistance, i guess. Too bad. Would have been awesome to play WoW as Blizzard intended it.
alright maybe its my English
Mocking my English skills is also a sign of a mature personality.
Kronos team never said they wanted to emulate "your dream version" of vanilla.
without BWL, ZG, AQ, and Naxx is not just like it was on retail.They are emulating a 1.12 server
because that's what the majority wants. Other than you,
You don't know what it was like, because you can't know.
Don't you think I had tried elemental shaman raiding before posting all that crap?
They design a class with a weak tank spec and weak dps spec (for 40-man raiding environments), yet you somehow imply that it was the players "choice" to play paladins as healers?
Amazingly you mention path of least resistance in the sentence after, explaining that it was NOT the players choice, but simply the natural gravitation towards optimizing raid setups.
No GM's allowed enhancement shamans, retribution paladins or feral druids simply because it was a net loss for the raid. This is not a player choice, this is the raid leaders hand being forced by Blizzards poor spec design.
Most of the time it is not fun being a suboptimal spec. True. But it would have been amazing if Blizzard succeeded at their original goal. We would not have this bullshit of class homogenization if they did.
no. just no. if its not
broke dont fix it.