For some reason I cannot see any of the screenshots that you are posting anymore
This is amazing. Keep up the good work. I need this!
Btw, how hard is it to make a working model for orcs? I really like the new orc models
All character models will change, tho until the bug with the weapons is fixed i cant do anything.
Hi, awesome work! I concur about the orc models, would love to see them ingame aswell. Also, does any of this model editing hurt performance?
So i manage to get my hands into a Legion Beta client. Some models seems already changed by blizz and look really better. Here some updates :
Dryads
Satyrs
Owl
Bears
Raptor
Kobold
FelBat
Banshee
Lobstrok
Felhound
Basilisk
Doomguard
Squirrel
Rat
Murloc
I made also some changes with new spells from the new ones just to make them a bit more fancy :
Righteous Fury
BoM
BoW
BoP (made by Spik96)
Presence of mind (animated as long PoM stays active)
There are some other spells as well but as i see it it might need to record for better presentation.
So that's all for the moment, more soon.
HOOO BOY that banshee, looks like an alpha channel dictating transparency got fucked. Other than that seems solid
Hehe i actually got bored to add her the hair textures so it looks like got bugged and electrocuted :w00t::laugh:
Heya! BIG KUDOS for the amazing work! It's really really really impressive! I used to have fun with model editing too, especially race and gender switching with great results, no glitches. Once I even tried to export some TBC 3D models into the vanilla client, but it didn't work well. Looks like the 2.0 client has a different/improved graphic engine compared to the vanilla one, so the vanilla client can't render latest expansions 3D models. But looks like you managed to make it work, may I ask you how?
Well again isnt so 100% working, there some bugs, specially in character model, and particles dont work. At least not in all models. Some models present particles some not. Im in coop with Koward and using his tools i was providing feedback about errors in blender or in game. Still tho needs work to be done from his side but at least he manage to create something for the modding community. It is a small step into start modding earlier versions of the game. Till now modders could mod from WotLK and beyond, since it is closer to the new updated version of WoW we know.
I wonder if the Kronos developers can implement server side edits and work with you to make this patch only functional on their servers. That would be a HUGE feather in the cap and give the server something unique that nobody else has.
But I need to add last thing that is the helms fix, so I need to backport tons of .M2 models (the helm models). I was wondering if there's a way to make this quicker with jm2converter, like converting all files inside a folder. Anyways any suggestion would be greatly appreciated!
Congrats mate, nice work there, i had same fun using tho a troll model replacing Night elf one (kinda weird tho but considering that trolls became druids too in late expansions i wanted to have fun and have something eye candy).
AS far as i know you only convert directly M2 files, you cant convert a whole folder, its file specific tool. So good luck when trying to convert those armor pieces. Also want to ask which model you used, TBC or a late one ? If you used a late one you might face the same bug we still have active and non fixed about the weapons unsheathing.
java -jar "X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\jm2converter.jar" -in "X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\input\UI_NightElf.m2" -out "X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\output\converted.m2" -cl
pause
"X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\input\*.m2" -out "X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\output\*.m2" -cl
pause
"X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\input\*.m2" -out "X:\Program Files\World of Warcraft 1.12.1\model editing\jm2converter\output\" -cl
pause