I played on Emerald Dream for over a year, over that time i noticed many bugs, i'm going to try and recall any of them that i can, i apologize if they have already been addressed/fixed.
Taunt was very broken. It is not supposed to have any effect if the target is already targeting you, (On Emerald dream this is not the case, you can taunt a mob targeting you, and prevent a DPS from pulling agro while the taunt debuff is on the mob. (taunt, followed by a mocking blow, leading into a challenging shout gave you a huge amount of control)
Mob Line of Sight. I have read on here that pathing and los are fully working as intended and i'm extremely doubtful. For instance, Emerald Dream Chromaggus was a joke. Not a single guild that killed him did it the way blizzard intended the fight to work. Simply tanking him at the outer edge of a corner, and being out of LoS during the cast / the moment he finishes his cast, completly breaks the mechanics of the fight and turns it into a simple 9 minute tank and spank. Where only 1 person in the raid needs to be remotely paying attention. Almost every mechanic that involved a boss with some kind of a ranged mechanic on ED could be LoS and glitched.
"Black lotus spawns are exactly blizzlike already' 'with the appropriate respawn time and it spawns randomly in one the various spawn location in each zone. "
I think my question here is, are there designated Black lotus nodes? Like on ED where burning stepped has 5 fixed black lotus spawn nodes. Or is it going to be like it was in Vanilla wow where any high level herb (felwood +) had a low chance to spawn from ANY node. Dreamfoil/gromsblood/etc/etc. Im just confused by your wording. ED Herbalism nodes were one of the biggest flaws to anyone that raided. There were 1/3rd of the flower nodes there were supposed to be. And the broken black lotus spawn led to 24/7 spawn camping nodes. rip 120g a flask.
Charge on ED made pvp warrior very sad. Dont get me wrong it was still possible to kill people, but charging a mounted player, landing 6 feet away from where they were 'stunned' running toward them spanning hamstring, only to watch them run away unharmed... so why not zerker, and intercept... same thing, you charge where they were 5 seconds ago, they are stunned 10 feet away, and get away clean with nothing left behind but me and my alt+f4 rage log.
Another of EDs huge flaws was Corruption by feenix staff. I really hope this server can be trusted to spawn world dragons on a fair, unaltered timer. Allowing other guilds who participate on the server an attempt. Not tweaking it to spawn the moment your 40'th raider logs on. Spawning the dragon moments after you land nearby in force. Nobody is afraid to fight for it, but ill be damned if im gonna play on another server where its constantly reserved.
Are you checking all set bonuses for Tier 1/2 even t3 gear? Priest Tier 2 8/8 on ED was the most broken mechanic I've ever experienced. They have fixed it there since then, but i think its still worth mentioning.
With this being a private server, and accounts being free. You run into problems with people, not necessarily cheating, but abusing game mechanics in strange, and 'very unblizzlike' ways.
For instance, my horde guild, had a few paladins and a priest or two parked just outside of kargath. Players could get a summon from a warlock inside of black wing lair raid, hearth to kargath, Duel their alliance priest, get mind controlled, and then get kings/wisdom/salvation buff from their paladin. Having your top 20 DPS with salvation and kings during your tank and spank chromag kill made for a very fast fight.
Im wondering if this is going to be allowed, or if anything can be done to prevent this, short, but huge advantage.
That's all i have for now, but i will continue to think on it. I look forward to playing on you're server, and please destroy feenix.
Thanks