Lharts
Authorized
- Joined
- Nov 29, 2012
1.) Raiding took commitment and social interaction. Items had a real value.
2.) Vanilla wasn't hard, it took effort. Big difference. How hard is stuff on retail right now? Oh yeah, it isn't.
3.) PvP wasn't only for min-maxing munchkins. The players got better, not the game.
4.) Classes had distinct roles. Today they are interchangable heal/tank/dps bots.
5.) Its time consuming. This way it feels way more rewarding when you finally get what you worked for.
2.) Vanilla wasn't hard, it took effort. Big difference. How hard is stuff on retail right now? Oh yeah, it isn't.
3.) PvP wasn't only for min-maxing munchkins. The players got better, not the game.
4.) Classes had distinct roles. Today they are interchangable heal/tank/dps bots.
5.) Its time consuming. This way it feels way more rewarding when you finally get what you worked for.
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