• Dear Guest,

    You're browsing our forum as a Guest meaning you can only see a portion of the forum in read-only mode.
    To view all forum nodes and be able to create threads/posts please register or log-in with your existing account.

    TwinStar team

Information Server Merge and Naxxramas

Chero

Kronos Administrator
Joined
Jul 11, 2010
Likes
740
#1
Greetings Kronos!


We know that many players have been seeking updates on our next steps as a project. We’re pretty excited for the future with Naxxramas around the corner and our (player optional) progression to The Burning Crusade! However, before we get to those long term plans, we wanted to bring our community up to date on the steps leading up to our long term plan. We gave a basic outline in our most recent news article titled The Next Steps, and after our recent Kronos Management meeting we have some news to share to help flesh out our plans moving forward.


Kronos II was opened on the 27th of April 2016, as a result of a massive influx of players to our project. Prior to this influx, Kronos had twenty active raiding guilds. Today, the population on Kronos as a whole in comparison to earlier has more than doubled, going from twenty to more than fifty active raiding guilds. It has therefore taken some imagination to understand the argument parts of certain members of the community who have expressed that Kronos as a whole is somehow is ‘dying’.


We do however recognize that a few months ago the population was even higher than it currently is today (more so on Kronos I). Seeing how the Kronos community is split up between two servers, the question became: “Why not merge the servers into one?”


While this is an excellent question, given that Kronos now have the hardware required to support this, we must remember that many players on Kronos II had yet to experience the opening of Ahn’Qiraj. The War Effort and the opening of Ahn’Qiraj is a marquee event in Vanilla. Taking away this experience would be not only disheartening for those who have dedicated their time and effort to enjoy these events, but would also be unfair as a whole.


As we have mentioned, we have numerous options in which we could proceed moving forward. After our most recent meeting in which we reviewed every option available to us, we are happy to announce that we have decided to merge Kronos I and Kronos II together into one server in 2017. This will be done once the War Effort has concluded and guilds have closed the eye of the Old God who awaits them at the end of Ahn’Qiraj Temple. We know players will have questions on how exactly the merge will take place and affect them (names), we are still ironing out the details and we will announce all of the nitty-gritty well before the actual merge takes place. The merge taking place after Temple of Ahn’Qiraj has been cleared by a few guilds will allow all players on a unified Kronos to be able to start preparing for the prelude event leading up to the release of Naxxramas.


Speaking of Naxxramas - it is well under development and is getting closer to begin public testing as mentioned in our last news article. The first steps will be our official launch of the public test realm. The PTR will officially open on Monday, 19th of December. However, our first wing release in the PTR will be in early January. All characters on Kronos I have been cloned onto the PTR. The aim of this Public Test Realm is to discover whether there are any issues we haven’t been able to produce throughout our internal tests.


In the meantime, we ask that those that wish to participate brush up on their knowledge of the encounters and the relevant mechanics. You are welcome to login there and try out the commands that may help you throughout the Spider Wing, the first wing to be released in early January. The other wings will be tested one by one throughout 2017, with a final release of Naxxramas instance also scheduled for 2017. One of the most asked about questions regarding our release of Naxxramas is how we plan to release it. We’re happy to announce that we will be releasing the full Naxxramas all at once. With Kronos set on patch 1.12.1, we’re looking forward to bringing the difficulty of Naxxramas back to our community. Naxxramas was an unforgiving and challenging environment, and we understand that this is what our community is most looking forward to. Working together with our players in PTR, we are confident that players will enjoy all the hard work that is being put into it.


Another frequent and long requested ability from our community is the option to change race and faction. We have noticed how the population is not equally distributed amongst the two factions on neither Kronos I nor Kronos II. To combat this problem, which has effects (especially in the PvP scene), we have spent a lot of time and money investing in a new Account Manager setup which will allow players to change the race of their character(s). With race changes comes the ability to faction change. This would obviously mean the character as a whole from then on would belong to the opposite faction. Factions will be heavily monitored by our team, and when an imbalance is present, faction changes will be limited to help build up the fledgling faction in order to keep a healthy ratio. This ability has been in the works for some time, and while we’re not yet ready to introduce this; this ability is expected to be ready around Q2 2017. What this means is that it will be ready after Kronos has been unified.


As always, we are thankful for all the support from our community, we really do have the best community out of all projects. We are excited to continue this journey with you and watch your characters grow. Until next time, safe travels.


The Kronos Team
 

Vymi

New Member
Joined
May 6, 2016
Likes
4
#4
This is great news and im glad to see it. I know it was a tough decision and i hope the players of k2 will be ok with being slightly behind. I also really like the faction change coming! Thanks guys! :D
 
Joined
Apr 19, 2016
Likes
12
#6
K1 NA side has gone from 9 guilds ally side to 3. My guild died a slow and agonizing death due to a lack of new blood. Or was that my imagination?
Obviously there's some great announcements in there, we shall see if the merge is quick enough since the true reality will be setting in next week with the competition going live tomorrow.
 

Stubbler

New Member
Joined
Jun 16, 2016
Likes
2
#7
With the last few trolls about to leave for the protest server, Kronos treats the proper PS community to Naxxramas and a new influx of players! Looking forward to it!

When the current Nostalrius hand their server over to Blizzard again, let's just hope the sceaming kids over there head somewhere else.
 
Joined
Apr 28, 2015
Likes
145
#9
great announcements, great to see timelines, look forward to most of this.


not to nitpick but i would like to point out theres only 21 raiding guilds atm (me me da, onslaught, friend, friends, memento mori, synced, doomhaus, gulch trotters, risen, bohemia, kairos, blacklabel, control, u&v, agony, lost in sauce, redemption, hotline, orgrim, vanguard, and crimson)

if i am mistaken, let me know
 
Joined
Apr 27, 2016
Likes
8
#15
great announcements, great to see timelines, look forward to most of this.


not to nitpick but i would like to point out theres only 21 raiding guilds atm (me me da, onslaught, friend, friends, memento mori, synced, doomhaus, gulch trotters, risen, bohemia, kairos, blacklabel, control, u&v, agony, lost in sauce, redemption, hotline, orgrim, vanguard, and crimson)

if i am mistaken, let me know
While we're doing the math, Nefarian died the same amount of times on k1 as on k2 last week. 23 times.

A few of those guilds have already expressed that they are leaving for other projects, and presumably a few more will collapse when notable servers launch during Q1 of 2017.

Just don't fool yourselves into thinking that this means kronos will be a high, or even medium pop server. At best the merge will push you back to the point where k1 was a few months ago. The issue k1 had with very little fresh blood will not be solved by this, fresh players go where the hype is and I'm sorry to say, the hype k2 had isn't going to k1+2.

Consider permanently upping rates as a way to set yourselves apart if you want to attract new blood.
 
Last edited:

Vice01

New Member
Joined
May 21, 2016
Likes
3
#21
Great news. I'm glad you finally saw a situation for what it is and ready to act on it. Just... Make K2's AQ opening go faster, than it was on K1, ok? Much faster... You losing people every day by not merging and there's no telling how much will stay after today...
 

Delthar

Authorized
Joined
Apr 21, 2016
Likes
5
#22
This is exciting news, thank you for breaking the silence. Some hope remains.

As I have said multiple times, I wish that the merge happens whilst there are still "enough" active people left on both servers to build a united and healthy Kronos. May the War Effort conclude as soon as possible.

I discovered this project via the Nostalrius shutdown and fell in love with it. At that time the ms was perfect and there were so many people and levelers everywhere. Then the DDoS happened.

Many players were lost to the DDoS, however, many more were lost slowly thereafter to the unstable connection issues that continue to this day. I believe that is the number one reason which has killed players on Kronos 1.

This must be addressed, you cannot ignore it. Thanks again for the great news.
 

Chainsaw

Authorized
Joined
Apr 1, 2016
Likes
135
#23
Thank you for sharing your plans with us. This is indeed the right way to go. What I would like to know is, where from you take your information for scripting the bosses and trash, if you do not want to end up with five different bug reports for one and the same issue.
 

Baowski

Authorized
Joined
Aug 22, 2015
Likes
1
#24
many more were lost slowly thereafter to the unstable connection issues that continue to this day. I believe that is the number one reason which has killed players on Kronos 1.

This must be addressed, you cannot ignore it. Thanks again for the great news.
This, haven't logged in for weeks due to the game not being enjoyable with a constant high ms even though I live in western europe, which get 35-75 ms on other servers hosted in eastern europe. On kronos I have been getting 350+, usually over 500.

Maybe it's because their realmlist points toward an American IP address? I'd imagine going from europe, to cheyenne america for ddos protection, then back to europe would cause a higher latency for anyone but US players, or is the server hosted in the US now? That wouldn't make sense considering US copyright laws, but even then, other servers I've played which are hosted in the US doesn't go above 200-250ms, and that's on a bad day.
 
Last edited:
Top Bottom