If your tanks are using full DPS gear with Fury spec trying to get crushed and critted by boss for rage (lmao @ at this damage tuning) that's a different situation. You're comparing DPS vs Prot Tank at that point.
I agree both are not ideal weapons for Horde. As you're relying on a proc. I personally would be using Deathbringer with Windfury as horde here for the consistent/predictable threat, but that shows you how bad a 15% TF proc is - which is another topic (even retail tanks banked the 15% TF and used other weapons in Naxx, forcing blizz to buff it).
If you're relying on your damage output for rage and not damage taken, in defensive gear, you're better off with a proccing IF for rage. As Horde too if you the proc is there for you. (Excluding rage-capped fights like Twins/Vael)
WF has an ICD on Kronos.
https://vanilla-twinhead.twinstar.cz/?issue=9135
This was changed months ago:
Just for the record, I don't play any game (including WoW), thus I'm not involved in any guild or whatever. Currently, both Windfury Totem and Weapon have added 3 second ICD. We've discussed this issue with our test team and we feel that the currently patched implementation is right.
Any retail proof that this should not exist on patch 1.12.1 is welcome, and the patch can be easily reverted. Just proof yourself.
This was reverted the next day. Look at the status changes
few differences for rogue and warrior,shitpost galore
Mace spec for a rogue is really really bad and pretty much the only time you should be doing it is if you're a human with two servo arms or something (or for hemo in pvp if you get the mace from Ossirian or smt)). In every other case I can think of swords or even daggers would be better.
And whirlwind.You then add that the only ability that warriors use that benefits from higher MH dmg is overpower
- most of damage(i would say 70% of damage) is comes from AP, and AP doesn't scales with weapon speed on instant attacks. The difference is only in weapon raw damage.We also benefit from having much higher AP compared to rogues which is a flat benefit to whatever weapon we use regardless of top end.
lelFury warriors actually shouldn't care much about main hand(/offhand) weapon speed as they do now.
Very substantial argument, shows the level of intelligence of people playing in 10y old game and doing what they been told in guides.
it shows that even after 11y you have not the slightest clue of the games mechanics. tc is probably wasted on you. thereby "lel" is the only answer I can give you.Very substantial argument, shows the level of intelligence of people playing in 10y old game and doing what they been told in guides.
Are you laughing at the fact that this guy told you about normalization?
if you don't get the joke then its probably on youAre you laughing at the fact that this guy told you about normalization?
did you even read the post all the way to the end? lolYour post revealed that you think sinister strike scales more with ap with a
Slower weapon, which is not the case due to http://wowwiki.wikia.com/wiki/Normalization.
CTS hat 14 agi. thats 1 / 29 * 14 crit -> 0.48Rogue [AGI / 29]
Is it hard living in a world where you can't accept that someones making fun of you and you don't get it?"I was just ironic while doing my maths"